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the shape of things to come

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Internal structure is a common term in <strong>to</strong>day’s ’Mech and vehicle design<br />

circles. In general, it refers <strong>to</strong> <strong>the</strong> underlying framework <strong>of</strong> a BattleMech,<br />

IndustrialMech, Pro<strong>to</strong>Mech or Combat/Support Vehicle. In aerospace parlance,<br />

this same concept is known as “structural integrity,” and is loosely<br />

defi ned as an aircraft’s or aerospace fi ghter’s airframe, or <strong>the</strong> framework <strong>of</strong><br />

larger aerospace craft, such as DropShips and o<strong>the</strong>r capital ships.<br />

The internal structure or structural integrity <strong>of</strong> a ’Mech, vehicle or fi ghter<br />

is <strong>the</strong> part <strong>of</strong> <strong>the</strong> unit that holds all o<strong>the</strong>r parts <strong>to</strong>ge<strong>the</strong>r—<strong>the</strong> skele<strong>to</strong>n, as<br />

it were (though ’Mech designs incorporate actua<strong>to</strong>rs and myomers as part<br />

<strong>of</strong> this package as well). If damage aff ects <strong>the</strong>se areas, <strong>the</strong> unit is generally<br />

considered compromised—<strong>of</strong>ten terminally so—and so very few vehicles<br />

are ever sent in<strong>to</strong> <strong>the</strong> fi eld without at least some armor protection <strong>to</strong> avoid<br />

damage <strong>to</strong> <strong>the</strong> structure itself, be it from weapons fi re or simple wear and<br />

tear.<br />

AEROSPACE STRUCTURE (STRUCTURAL INTEGRITY)<br />

Introduced: Pre-spacefl ight (conventional aircraft), 2020s (aerospace<br />

craft/spacecraft)<br />

Whe<strong>the</strong>r discussing an aircraft or aerospace fi ghter’s airframe or <strong>the</strong><br />

inner framework <strong>of</strong> a DropShip, <strong>the</strong> structural integrity (SI) <strong>of</strong> an aerospace<br />

craft serves as its primary means not only for mounting armor, engines<br />

and equipment, but also ensuring that <strong>the</strong> entire collection can withstand<br />

<strong>the</strong> g forces expected <strong>of</strong> <strong>the</strong> craft without coming apart. Smaller aerospace<br />

vehicles, such as fi ghters, actually wed <strong>the</strong>ir airframe design in<strong>to</strong><br />

<strong>the</strong> armor itself, essentially rendering <strong>the</strong> skele<strong>to</strong>n <strong>of</strong> <strong>the</strong> craft inseparable<br />

from its protection against weapons fi re, but larger vessels—including<br />

Small Craft—devote extra <strong>to</strong>nnage <strong>to</strong> reinforcements and <strong>the</strong> like.<br />

ENDO-STEEL INTERNAL STRUCTURE<br />

Introduced: 2487 (Terran Hegemony)<br />

Extinct: 2850 (Inner Sphere)<br />

Recovered: 3035 (Draconis Combine)<br />

Endo-steel internal structure was designed especially for use in<br />

BattleMech skele<strong>to</strong>ns, about <strong>the</strong> only form <strong>of</strong> unit fl exible enough <strong>to</strong> effi -<br />

ciently employ it. Using zero-G manufacturing techniques that uniformly<br />

blend an exotic steel alloy, <strong>the</strong> process produces ’Mech “bones” that are<br />

INTERNAL STRUCTURE<br />

twice as strong per unit <strong>of</strong> weight as standard structural materials, but with<br />

a signifi cant increase in overall bulk made necessary by larger-diameter<br />

segments. The processes <strong>to</strong> create this type <strong>of</strong> ’Mech structure were lost<br />

during <strong>the</strong> early Succession Wars, when military orbital fac<strong>to</strong>ries became<br />

favored targets for raiders. The Draconis Combine, however, managed <strong>to</strong><br />

recover <strong>the</strong> techniques shortly before <strong>the</strong> War <strong>of</strong> 3039, and debuted <strong>the</strong>m<br />

on such newly deployed units as <strong>the</strong>ir Hatamo<strong>to</strong> series.<br />

Clan endo-steel, <strong>of</strong> course, is more refi ned, allowing for a reduced loss<br />

<strong>of</strong> internal space, but even this reduction cannot over<strong>come</strong> <strong>the</strong> limitations<br />

that prevent <strong>the</strong> use <strong>of</strong> this innovation in non-’Mech units.<br />

INDUSTRIALMECH STRUCTURE<br />

Introduced: 2350 (Terran Hegemony)<br />

The IndustrialMech skele<strong>to</strong>n diff ers very little from that <strong>of</strong> <strong>the</strong> standard<br />

BattleMech, but is composed <strong>of</strong> heavier, somewhat less effi cient materials<br />

and bulkier myomer bundles. The resulting chassis is less resilient under<br />

weapons fi re, but better suited for <strong>the</strong> stress <strong>of</strong> regular sustained labor ra<strong>the</strong>r<br />

than physical combat. As a result, <strong>the</strong> frame <strong>of</strong> a typical IndustrialMech<br />

weighs about twice as much as that <strong>of</strong> a comparable BattleMech.<br />

Over <strong>the</strong> years, a few performance-obsessed designers have attempted<br />

<strong>to</strong> over<strong>come</strong> <strong>the</strong> weight issues associated with IndustrialMech chassis by<br />

using BattleMech skele<strong>to</strong>ns—even endo-steel, when available—<strong>to</strong> lighten<br />

<strong>the</strong> load. This approach, however, is simply a cheat on <strong>the</strong> construction<br />

standards that have applied <strong>to</strong> ’Mech manufacturing industries since <strong>the</strong><br />

Age <strong>of</strong> War, as it eff ectively builds a IndustrialMech as a BattleMech. Put<br />

simply, any ’Mech chassis built using industrial structure is formally classifi<br />

ed as an IndustrialMech (and subject <strong>to</strong> <strong>the</strong> design standards <strong>of</strong> said<br />

vehicles). Conversely, any built using BattleMech skele<strong>to</strong>ns are <strong>of</strong>fi cially<br />

regarded as BattleMechs.<br />

The trials <strong>of</strong> <strong>the</strong> Succession Wars and <strong>the</strong> expediency <strong>of</strong> keeping military<br />

and industrial standards separate for various logistical reasons have combined<br />

over <strong>the</strong> centuries <strong>to</strong> reinforce <strong>the</strong>se eff ectively arbitrary standards,<br />

so that even <strong>to</strong>day <strong>the</strong> two classes practically never mingle. It is simply<br />

easier (and cheaper) <strong>to</strong> produce IndustrialMechs <strong>to</strong> IndustrialMech standards,<br />

and leave <strong>the</strong> more expensive and durable BattleMech skele<strong>to</strong>ns<br />

where <strong>the</strong>y belong.<br />

Tech Base: Inner Sphere (BattleMech [Standard and IS endo-steel], IndustrialMech, Combat Vehicle, Support Vehicle, fi ghter, Small Craft and DropShip);<br />

Clan (BattleMech [Standard and Clan endo-steel], IndustrialMech, Pro<strong>to</strong>Mech, Combat Vehicle, Support Vehicle, fi ghter, Small Craft and DropShip)<br />

Unit Restrictions: See chart<br />

Table Reference: See chart<br />

Game Rules: Internal structure/structural integrity is considered structural and cannot be “deactivated” during combat through engine shutdown<br />

or pilot/crew injury.<br />

Construction Rules: The chart below indicates <strong>the</strong> availability <strong>of</strong> <strong>the</strong> featured internal structure/structural integrity types <strong>to</strong> particular unit types,<br />

as well as <strong>the</strong>ir construction rules page references and main weight (and points) tables. ‘Mech internal structures that occupy critical space may<br />

break up <strong>the</strong>ir slots and spread <strong>the</strong>m across <strong>the</strong> overall design <strong>to</strong> make room for o<strong>the</strong>r components; OmniMechs may not move <strong>the</strong>se spaces around<br />

once <strong>the</strong>y are determined for <strong>the</strong> base design.<br />

Table Reference: See Chart<br />

INTERNAL STRUCTURE<br />

Structure Type Unit Availability Construction Rules Reference Weight/Points Table<br />

BattleMech (Standard) BM p. 46 ‘Mech Structure<br />

BattleMech (Endo-Steel) BM p. 46 ‘Mech Structure<br />

IndustrialMech IM p. 66 ‘Mech Structure<br />

Pro<strong>to</strong>Mech PM p. 82 Pro<strong>to</strong>Mech Structure<br />

Combat Vehicle CV p. 98 Vehicle Structure<br />

Support Vehicle SV p. 121 Vehicle Structure<br />

Fighter (Structural Integrity) CF, AF p. 187 Aerospace Structure<br />

Small Craft/DropShip (Structural Integrity) SC, DS p. 187 Aerospace Structure<br />

Key: BM=BattleMechs, IM=IndustrialMechs, PM=Pro<strong>to</strong>Mechs, CV=Combat Vehicles, SV=Support Vehicles, CF=Conventional Fighters, AF=Aerospace Fighters, SC=Small Craft, DS = DropShips<br />

i

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