the shape of things to come
the shape of things to come
the shape of things to come
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Introduced: Pre-spacefl ight<br />
Mid-air refueling may be an unconventional method for supplying<br />
<strong>the</strong> needs <strong>of</strong> airborne units such as aerospace fi ghters and airships, but<br />
it is a common enough procedure in <strong>to</strong>day’s universe. The standard<br />
refueling drogue, which makes this possible, is a long pump that can<br />
mate with <strong>the</strong> integral fueling port <strong>of</strong> ano<strong>the</strong>r airborne unit in midair.<br />
So long as both craft are capable <strong>of</strong> maintaining steady and level<br />
fl ight, at matched speeds and vec<strong>to</strong>rs, this pump system can transfer<br />
up <strong>to</strong> 100 kilograms <strong>of</strong> fuel per second. Though fully refi lling <strong>the</strong> tanks<br />
<strong>of</strong> typical aerospace fi ghter running on fumes can take an airborne<br />
tanker close <strong>to</strong> a minute, this ability has helped maintain <strong>the</strong> readiness<br />
<strong>of</strong> many aerospace forces—commercial and military—for centuries.<br />
Introduced: Pre-spacefl ight<br />
The typical rock-cutter—used in mining and dense urban area<br />
construction/demolitions—consists <strong>of</strong> a chain <strong>of</strong> tempered alloy links<br />
studded with diamond-hard cutting heads. Looking for all <strong>the</strong> worlds<br />
like a nasty older bro<strong>the</strong>r <strong>to</strong> <strong>the</strong> typical ForestryMech’s chainsaw, this<br />
clumsy device is meant <strong>to</strong> cut through solid rock and ferrocrete. It is<br />
also one <strong>of</strong> <strong>the</strong> few items <strong>of</strong> heavy industrial equipment that actually<br />
REFUELING DROGUE/FLUID SUCTION SYSTEM<br />
ROCK CUTTER<br />
The fl uid suction system (FSS) works on <strong>the</strong> same principles as <strong>the</strong><br />
drogue, only in reverse (and with a much safer margin <strong>of</strong> operation, as<br />
it is typically reserved for ground-based operations). Designed instead<br />
<strong>to</strong> draw fuels, coolants or o<strong>the</strong>r fl uids from ano<strong>the</strong>r unit, <strong>the</strong> standard<br />
suction system can drain roughly 100 kilograms per second. Though<br />
impossible <strong>to</strong> use as a weapon system—it generally requires a crew<br />
or a real steady hand <strong>to</strong> make <strong>the</strong> necessary connections—<strong>the</strong> FSS<br />
enables a typical SalvageMech so equipped <strong>to</strong> drain <strong>of</strong>f any vital liquid<br />
chemicals from a downed BattleMech or crippled tank in less than a<br />
minute. Heavy fi refi ghting vehicles use similar equipment <strong>to</strong> rapidly<br />
fi ll <strong>the</strong>ir on-board water tanks from open bodies <strong>of</strong> water like rivers<br />
and lakes as well.<br />
Tech Base: Inner Sphere and Clan<br />
Unit Restrictions: Only fi ghters, Airship and Fixed-Wing Support Vehicles, VTOL Combat and Support Vehicles, and Small Craft may<br />
install a refueling drogue. BattleMechs and Pro<strong>to</strong>Mechs may not mount a fl uid suction system.<br />
Game Rules: Refueling drogues and fl uid suction systems have no impact in Total Warfare; <strong>the</strong>ir use will be covered in Tactical Operations. Fluid<br />
suction systems aren’t necessary for refueling operations; only units designated as tankers for mid-air refueling require a refueling drogue.<br />
Construction Rules: Refueling drogues may only be mounted in <strong>the</strong> Aft/Rear section <strong>of</strong> a fi ghter, Airship, Fixed-Wing Support Vehicle<br />
or VTOL. Fuel-using ground-based vehicles, ‘Mechs and DropShips must dock <strong>to</strong> take on fuel. Drogues may be mounted in multiples, but<br />
each counts as a separate item.<br />
Fluid suction systems may be mounted in any location on an applicable unit (except for VTOL ro<strong>to</strong>rs). Suctions may be mounted in<br />
multiples, but each counts as a separate item.<br />
Units mounting a refueling drogue must also possess a liquid or refrigerated cargo s<strong>to</strong>rage bay from which <strong>the</strong> fuel is <strong>to</strong> be transferred.<br />
Units mounting a fl uid suction system must also possess a liquid or refrigerated cargo s<strong>to</strong>rage bay in<strong>to</strong> which <strong>the</strong> fl uids are drawn. See<br />
Transport Bays, p. 239, for details on <strong>the</strong>se bays.<br />
Table Reference: Weapons and Equipment (Industrial, pp. 344–345)<br />
REFUELING DROGUE/FLUID SUCTION SYSTEM<br />
ROCK CUTTER<br />
builds up heat thanks <strong>to</strong> its high-speed mo<strong>to</strong>rs and cutting mechanisms.<br />
Unsurprisingly, <strong>the</strong> rock cutter can defi nitely harm armored<br />
units like BattleMechs, but its sheer size makes it supremely diffi cult <strong>to</strong><br />
wield as a weapon, even by an IndustrialMech. This <strong>to</strong>ol rarely appears<br />
in combat outside <strong>the</strong> Solaris circuits.<br />
Tech Base: Inner Sphere and Clan<br />
Unit Restrictions: Only BattleMechs, IndustrialMechs and ground or naval Combat and Support Vehicles (those with a Wheeled, Tracked,<br />
Hover, WiGE or Naval motive system) may carry a rock cutter.<br />
Game Rules: Note that Hover and WiGE units may not use a Rock-Cutter unless <strong>the</strong>y have fi rst landed (s<strong>to</strong>pped in <strong>the</strong> previous turn and<br />
spent 0 MP in that turn) and are adjacent <strong>to</strong> <strong>the</strong> target. Naval units equipped with Rock-Cutters must be adjacent <strong>to</strong> a target and stationary<br />
(spending 0 MP in that turn) <strong>to</strong> use one.<br />
Construction Rules: Combat and Support Vehicles may mount only one rock cutter each in <strong>the</strong> Front, Back or Turret locations, but only<br />
if <strong>the</strong> location(s) selected does not also include a bulldozer, backhoe, chainsaw, combine, dual saw, heavy-duty pile driver, mining drill or<br />
wrecking ball.<br />
Humanoid BattleMechs and IndustrialMechs may mount rock cutters in <strong>the</strong> arms, but are limited <strong>to</strong> one cutter per arm and must remove<br />
<strong>the</strong> hand actua<strong>to</strong>r on <strong>the</strong> chosen arm <strong>to</strong> do so. Quad BattleMechs and IndustrialMechs may mount rock cutters in <strong>the</strong> Side Torso locations<br />
only, and are limited <strong>to</strong> one cutter per location. As with vehicles, ‘Mechs <strong>of</strong> any type may not place a rock cutter in any location that also<br />
includes a bulldozer, backhoe, chainsaw, combine, dual saw, heavy-duty pile driver, mining drill or wrecking ball.<br />
Table Reference: Weapons and Equipment (Industrial, pp. 344–345) Game Rules: Total Warfare, p. 140<br />
i<br />
i<br />
INTRODUCTION<br />
CONSTRUCTION<br />
BASICS<br />
BATTLEMECH<br />
CONSTRUCTION<br />
INDUSTRIALMECH<br />
CONSTRUCTION<br />
PROTOMECH<br />
CONSTRUCTION<br />
COMBAT VEHICLE<br />
CONSTRUCTION<br />
SUPPORT VEHICLE<br />
CONSTRUCTION<br />
CONV. INFANTRY<br />
CONSTRUCTION<br />
BATTLE ARMOR<br />
CONSTRUCTION<br />
AEROSPACE UNIT<br />
CONSTRUCTION<br />
WEAPONS AND<br />
HEAVY EQUIPMENT<br />
INFANTRY WEAPONS<br />
AND EQUIPMENT<br />
COSTS AND<br />
AVAILABILITY<br />
BATTLE VALUE<br />
INDEX<br />
RECORD SHEETS<br />
247