03.01.2013 Views

the shape of things to come

the shape of things to come

the shape of things to come

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Introduced: Pre-spacefl ight<br />

Mid-air refueling may be an unconventional method for supplying<br />

<strong>the</strong> needs <strong>of</strong> airborne units such as aerospace fi ghters and airships, but<br />

it is a common enough procedure in <strong>to</strong>day’s universe. The standard<br />

refueling drogue, which makes this possible, is a long pump that can<br />

mate with <strong>the</strong> integral fueling port <strong>of</strong> ano<strong>the</strong>r airborne unit in midair.<br />

So long as both craft are capable <strong>of</strong> maintaining steady and level<br />

fl ight, at matched speeds and vec<strong>to</strong>rs, this pump system can transfer<br />

up <strong>to</strong> 100 kilograms <strong>of</strong> fuel per second. Though fully refi lling <strong>the</strong> tanks<br />

<strong>of</strong> typical aerospace fi ghter running on fumes can take an airborne<br />

tanker close <strong>to</strong> a minute, this ability has helped maintain <strong>the</strong> readiness<br />

<strong>of</strong> many aerospace forces—commercial and military—for centuries.<br />

Introduced: Pre-spacefl ight<br />

The typical rock-cutter—used in mining and dense urban area<br />

construction/demolitions—consists <strong>of</strong> a chain <strong>of</strong> tempered alloy links<br />

studded with diamond-hard cutting heads. Looking for all <strong>the</strong> worlds<br />

like a nasty older bro<strong>the</strong>r <strong>to</strong> <strong>the</strong> typical ForestryMech’s chainsaw, this<br />

clumsy device is meant <strong>to</strong> cut through solid rock and ferrocrete. It is<br />

also one <strong>of</strong> <strong>the</strong> few items <strong>of</strong> heavy industrial equipment that actually<br />

REFUELING DROGUE/FLUID SUCTION SYSTEM<br />

ROCK CUTTER<br />

The fl uid suction system (FSS) works on <strong>the</strong> same principles as <strong>the</strong><br />

drogue, only in reverse (and with a much safer margin <strong>of</strong> operation, as<br />

it is typically reserved for ground-based operations). Designed instead<br />

<strong>to</strong> draw fuels, coolants or o<strong>the</strong>r fl uids from ano<strong>the</strong>r unit, <strong>the</strong> standard<br />

suction system can drain roughly 100 kilograms per second. Though<br />

impossible <strong>to</strong> use as a weapon system—it generally requires a crew<br />

or a real steady hand <strong>to</strong> make <strong>the</strong> necessary connections—<strong>the</strong> FSS<br />

enables a typical SalvageMech so equipped <strong>to</strong> drain <strong>of</strong>f any vital liquid<br />

chemicals from a downed BattleMech or crippled tank in less than a<br />

minute. Heavy fi refi ghting vehicles use similar equipment <strong>to</strong> rapidly<br />

fi ll <strong>the</strong>ir on-board water tanks from open bodies <strong>of</strong> water like rivers<br />

and lakes as well.<br />

Tech Base: Inner Sphere and Clan<br />

Unit Restrictions: Only fi ghters, Airship and Fixed-Wing Support Vehicles, VTOL Combat and Support Vehicles, and Small Craft may<br />

install a refueling drogue. BattleMechs and Pro<strong>to</strong>Mechs may not mount a fl uid suction system.<br />

Game Rules: Refueling drogues and fl uid suction systems have no impact in Total Warfare; <strong>the</strong>ir use will be covered in Tactical Operations. Fluid<br />

suction systems aren’t necessary for refueling operations; only units designated as tankers for mid-air refueling require a refueling drogue.<br />

Construction Rules: Refueling drogues may only be mounted in <strong>the</strong> Aft/Rear section <strong>of</strong> a fi ghter, Airship, Fixed-Wing Support Vehicle<br />

or VTOL. Fuel-using ground-based vehicles, ‘Mechs and DropShips must dock <strong>to</strong> take on fuel. Drogues may be mounted in multiples, but<br />

each counts as a separate item.<br />

Fluid suction systems may be mounted in any location on an applicable unit (except for VTOL ro<strong>to</strong>rs). Suctions may be mounted in<br />

multiples, but each counts as a separate item.<br />

Units mounting a refueling drogue must also possess a liquid or refrigerated cargo s<strong>to</strong>rage bay from which <strong>the</strong> fuel is <strong>to</strong> be transferred.<br />

Units mounting a fl uid suction system must also possess a liquid or refrigerated cargo s<strong>to</strong>rage bay in<strong>to</strong> which <strong>the</strong> fl uids are drawn. See<br />

Transport Bays, p. 239, for details on <strong>the</strong>se bays.<br />

Table Reference: Weapons and Equipment (Industrial, pp. 344–345)<br />

REFUELING DROGUE/FLUID SUCTION SYSTEM<br />

ROCK CUTTER<br />

builds up heat thanks <strong>to</strong> its high-speed mo<strong>to</strong>rs and cutting mechanisms.<br />

Unsurprisingly, <strong>the</strong> rock cutter can defi nitely harm armored<br />

units like BattleMechs, but its sheer size makes it supremely diffi cult <strong>to</strong><br />

wield as a weapon, even by an IndustrialMech. This <strong>to</strong>ol rarely appears<br />

in combat outside <strong>the</strong> Solaris circuits.<br />

Tech Base: Inner Sphere and Clan<br />

Unit Restrictions: Only BattleMechs, IndustrialMechs and ground or naval Combat and Support Vehicles (those with a Wheeled, Tracked,<br />

Hover, WiGE or Naval motive system) may carry a rock cutter.<br />

Game Rules: Note that Hover and WiGE units may not use a Rock-Cutter unless <strong>the</strong>y have fi rst landed (s<strong>to</strong>pped in <strong>the</strong> previous turn and<br />

spent 0 MP in that turn) and are adjacent <strong>to</strong> <strong>the</strong> target. Naval units equipped with Rock-Cutters must be adjacent <strong>to</strong> a target and stationary<br />

(spending 0 MP in that turn) <strong>to</strong> use one.<br />

Construction Rules: Combat and Support Vehicles may mount only one rock cutter each in <strong>the</strong> Front, Back or Turret locations, but only<br />

if <strong>the</strong> location(s) selected does not also include a bulldozer, backhoe, chainsaw, combine, dual saw, heavy-duty pile driver, mining drill or<br />

wrecking ball.<br />

Humanoid BattleMechs and IndustrialMechs may mount rock cutters in <strong>the</strong> arms, but are limited <strong>to</strong> one cutter per arm and must remove<br />

<strong>the</strong> hand actua<strong>to</strong>r on <strong>the</strong> chosen arm <strong>to</strong> do so. Quad BattleMechs and IndustrialMechs may mount rock cutters in <strong>the</strong> Side Torso locations<br />

only, and are limited <strong>to</strong> one cutter per location. As with vehicles, ‘Mechs <strong>of</strong> any type may not place a rock cutter in any location that also<br />

includes a bulldozer, backhoe, chainsaw, combine, dual saw, heavy-duty pile driver, mining drill or wrecking ball.<br />

Table Reference: Weapons and Equipment (Industrial, pp. 344–345) Game Rules: Total Warfare, p. 140<br />

i<br />

i<br />

INTRODUCTION<br />

CONSTRUCTION<br />

BASICS<br />

BATTLEMECH<br />

CONSTRUCTION<br />

INDUSTRIALMECH<br />

CONSTRUCTION<br />

PROTOMECH<br />

CONSTRUCTION<br />

COMBAT VEHICLE<br />

CONSTRUCTION<br />

SUPPORT VEHICLE<br />

CONSTRUCTION<br />

CONV. INFANTRY<br />

CONSTRUCTION<br />

BATTLE ARMOR<br />

CONSTRUCTION<br />

AEROSPACE UNIT<br />

CONSTRUCTION<br />

WEAPONS AND<br />

HEAVY EQUIPMENT<br />

INFANTRY WEAPONS<br />

AND EQUIPMENT<br />

COSTS AND<br />

AVAILABILITY<br />

BATTLE VALUE<br />

INDEX<br />

RECORD SHEETS<br />

247

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!