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330<br />

Part Five Developing the Integrated Marketing Communications Program<br />

Belch: Advertising and<br />

Promotion, Sixth Edition<br />

Figure 10-29<br />

Optimization<br />

Figure 10-30 Media<br />

characteristics<br />

V. Developing the<br />

Integrated Marketing<br />

Communications Program<br />

Cost<br />

Reach<br />

10. Media Planning and<br />

Strategy<br />

Cost<br />

Highest reach<br />

per dollar<br />

Optimized<br />

Reach<br />

Lowest cost per<br />

reach point<br />

© The McGraw−Hill<br />

Companies, 2003<br />

Optimizers In recent years the U.S. market has been introduced to computer programs<br />

designed to maximize the reach of the media buy or minimize the cost. These<br />

programs, known as optimizers, were developed in the United Kingdom and brought<br />

to the United States and linked to Nielsen data. Originally cost-prohibitive, programs<br />

Media<br />

Television<br />

Radio<br />

Magazines<br />

Newspapers<br />

Outdoor<br />

Direct mail<br />

Internet and<br />

interactive<br />

media<br />

Advantages Disadvantages<br />

Mass coverage<br />

High reach<br />

Impact of sight, sound, and motion<br />

High prestige<br />

Low cost per exposure<br />

Attention getting<br />

Favorable image<br />

Local coverage<br />

Low cost<br />

High frequency<br />

Flexible<br />

Low production costs<br />

Well-segmented audiences<br />

Segmentation potential<br />

Quality reproduction<br />

High information content<br />

Longevity<br />

Multiple readers<br />

High coverage<br />

Low cost<br />

Short lead time for placing ads<br />

Ads can be placed in interest sections<br />

Timely (current ads)<br />

Reader controls exposure<br />

Can be used for coupons<br />

Location specific<br />

High repetition<br />

Easily noticed<br />

High selectivity<br />

Reader controls exposure<br />

High information content<br />

Opportunities for repeat exposures<br />

User selects product information<br />

User attention and involvement<br />

Interactive relationship<br />

Direct selling potential<br />

Flexible message platform<br />

Low selectivity<br />

Short message life<br />

High absolute cost<br />

High production costs<br />

Clutter<br />

Audio only<br />

Clutter<br />

Low attention getting<br />

Fleeting message<br />

Long lead time for ad placement<br />

Visual only<br />

Lack of flexibility<br />

Short life<br />

Clutter<br />

Low attention-getting capabilities<br />

Poor reproduction quality<br />

Selective reader exposure<br />

Short exposure time requires short ad<br />

Poor image<br />

Local restrictions<br />

High cost/contact<br />

Poor image (junk mail)<br />

Clutter<br />

Limited creative capabilities<br />

<strong>Webs</strong>narl (crowded access)<br />

Technology limitations<br />

Few valid measurement techniques<br />

Limited reach

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