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Sentinel Comics RPG Core Rulebook

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Greetings!

Welcome to the world of Sentinel Comics!

Dastardly villains command multitudes of minions

and use doomsday devices to threaten vibrant

cities and exciting environments… but powerful

heroes join forces to stand in the face of evil and

say, “Not today!” In Sentinel Comics: The

Roleplaying Game, you and your friends take

the roles of those heroes.

Sentinel Comics

Sentinel Comics is the universe of comic book

heroes, villains, and stories originally created by

Christopher Badell and Adam Rebottaro in 2010

and introduced to the world in the card game

Sentinels of the Multiverse in 2011. Since then,

Sentinel Comics has accumulated thousands of

fans around the world and been a part of multiple

board and card games, video games, and now this

tabletop roleplaying game.

If you aren’t familiar with the particulars of the

setting of Sentinel Comics, fear not! You don’t

need to know who the heroes and villains of the

history of this multiverse are to enjoy this game. The

system can work for any comic book style action

adventures, whether or not those adventures are

set in the world of Sentinel Comics.

Sentinel Comics is the name of a comic

book publisher that never existed in this world.

They started publishing comics in the 1940s, and

told stories throughout the decades that thrilled

and inspired audiences of all ages, leading up

to a recent multiverse-shattering event called

OblivAeon. This RPG picks up in the aftermath of

that event. You can learn more about Sentinel

Comics through the fan-maintained wiki at

www.SentinelsWiki.com and from the podcast called

The Letters Page that Christopher and Adam

record and release weekly, which can be found at

www.GreaterThanGames.com/LettersPage.

The SCRPG Starter Kit

A great way to learn more about both the world

of Sentinel Comics and the rules and system

of this game is the Sentinel Comics: The

Roleplaying Game Starter Kit. The starter kit

comes with a gameplay guide, a reference screen, six

playable heroes, and six adventures to play through

that incrementally teach how the game works to

both the hero players and the game moderator. It’s

available in both physical and digital form, and can be

purchased online from www.GreaterThanGames.com,

or at your friendly local gaming store.

Roleplaying Game

In roleplaying games, all the players except one take

on roles as protagonists, playing characters who work

together one way or another. The one player not

controlling a protagonist directs the story, controls

the antagonists and other characters not controlled

by the players, and moderates the mechanical

interactions of the game system. Sentinel

Comics: The Roleplaying Game fits into this

structure as well, with each of the players (except

one) controlling heroes, and one player taking the

role of Game Moderator, or GM. Let’s talk about

being a hero.

2

Greetings!

Playing a Hero

In Sentinel Comics: The Roleplaying Game

you take on the role of a hero from the pages of

Sentinel Comics. You speak, make decisions, and

take actions for your hero. You decide how they

respond to the actions of their friends and enemies,

and what risks they take to do what’s right.

So, as you play your hero, you’re wearing several

hats — you’re a hero, but you’re also a player, and

you’re one of several players at the table. All of these

roles are important.

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