Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Chapter 1: Introduction................................1
Greetings!.....................................................................................2
Playing a Hero...........................................................................2
Being the GM.............................................................................4
Sharing Creative Space.........................................................5
Book Contents..........................................................................5
Where To Go Next................................................................5
Chapter 2: Playing The Game.................. 7
Panels, Scenes, Issues, and Collections......................... 8
An Illustrated Guide to Your Hero............................. 10
Hero Sheet: Page One.................................................. 11
Hero Sheet: Page Two................................................... 13
Action Scenes......................................................................... 15
Steps of Taking Actions...................................................... 18
Actions........................................................................................ 24
Twists........................................................................................... 29
Hero Points.............................................................................. 31
Collections, Other Scenes............................................... 32
Example of Play..................................................................... 36
Chapter 3: Creating Heroes................. 41
Two Ways to Build............................................................... 42
What Goes Into a Hero?................................................. 43
Step By Step............................................................................ 46
Powers and Qualities List................................................ 47
Step 1: Backgrounds............................................................ 49
Step 2: Power Sources....................................................... 57
Step 3: Archetypes............................................................... 73
Step 4: Personalities...........................................................101
Step 5: Red Abilities...........................................................106
Step 6: Retcon......................................................................112
Step 7: Health.......................................................................113
Step 8: Finishing Touches.................................................114
Powers, Explained...............................................................115
Qualities, Explained............................................................119
Principles..................................................................................123
Hero Advancement...........................................................142
Table of Contents
Chapter 4:
Moderating The Game.....................................145
Elements of a Scene..........................................................146
The GM’s Turn......................................................................147
An Illustrated Guide to the Villain.............................152
Villain Sheet.......................................................................153
What Villains Do.................................................................154
Minions and Lieutenants.................................................156
Environments........................................................................157
Running Scenes....................................................................159
Running Action Scenes....................................................161
Running Social Scenes......................................................169
Running Montage Scenes...............................................171
End of Session Wrap-Up...............................................172
Example of Play...................................................................173
Troubleshooting...................................................................174
The GM’s Principles...........................................................177
Chapter 5: The Bullpen.............................183
How to use this Chapter...............................................184
Creating Action Scenes...................................................184
Creating Challenges..........................................................189
Creating Twists......................................................................200
Creating Minions.................................................................204
Creating Lieutenants.........................................................207
Creating Villains....................................................................208
Creating Environments....................................................240
Bringing Issues Together..................................................247
Alternate Rewards.............................................................248
Creating Collections.........................................................249
Chapter 6: Adventure Issues..........251
Introduction...........................................................................252
Battle of the Bands............................................................253
A Conspiracy of Clones.................................................267
Chapter 7: The Archives...........................291
Heroes......................................................................................292
Villains........................................................................................346
Minions & Lieutenants.....................................................402
Environments........................................................................418
Chapter 8: Appendices...............................433
Index & Glossary................................................................434
Playtester List........................................................................438
Hero Sheets...........................................................................439
Auxiliary Sheets...................................................................443
Villain Sheets..........................................................................445