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Sentinel Comics RPG Core Rulebook

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20

MODULAR

Note: Modular heroes are much more complex to create than most heroes. We strongly recommend that the

first hero you create in the Sentinel Comics RPG isn’t a modular hero.

Modular heroes have multiple modes that are defined during this process. First, you must choose another

archetype. Either choose another option from the dice you rolled for your archetype, or reroll those dice

and choose your base archetype, which then becomes “modularized.” Assign powers and qualities as listed

in that archetype, but skip gaining any abilities from that archetype, and instead come back to this entry to

continue. If you have fewer than four powers, add one or two powers of your choice until you have

four powers.

You gain the following Green ability:

ICON NAME TYPE GAME TEXT

And the following Yellow ability:

And the following Red ability:

You have two Green modes, including one default mode. You may also have a free powerless mode, if it

fits your concept. Write your modes on your auxiliary sheet.

Default Mode: Assign dice according to your chosen archetype. You gain no additional abilities in this mode.

Powerless Mode: Choose one of your powers from your default mode at , and another at .

Gain this mode if there are circumstances where you could be separated from your power source

(like having a Power Suit that provides all your powers). While in this mode, you cannot use any abilities

other than abilities from your principles.

(Continue on the next page).

You have multiple forms (configurations,

fighting styles, etc.) that each provide

their own advantages and disadvantages.

Switch A Boost yourself using [power/quality]. Then change modes.

ICON NAME TYPE GAME TEXT

Quick Switch

ICON NAME TYPE GAME TEXT

Emergency Switch

A

R

Destroy one bonus on you. Change modes, then take an action

in the new mode.

When you are hit with an Attack, you may change to any mode. If

you do, take extra damage equal to the Min die or take a minor twist.

96

Step 3: Archetypes

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