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Sentinel Comics RPG Core Rulebook

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SEE A MILLION FACES

(AND ROCK THEM ALL)

Description

Rockstar is on stage, along with any heroes willing

to help out. The crowd doesn't care, so it’s up to

her to grab their attention and become a legend!

(Ask Rockstar the name of the song she’s playing.)

Action

On her turns, Rockstar attempts to Overcome this

challenge. Other heroes on stage may use their

turns to either Boost Rockstar or to attempt to

Overcome. But be careful: upstaging Rockstar might

have long-term consequences for team relations!

Resolution

The crowd begins to warm up to the music.

Some dancing and headbanging ensues.

A stellar performance! The crowd cheers!

Outcome

When all three parts of this challenge have been

overcome, proceed to the Conclusion, but that’s

not the only way that this scene could end. See the

Conclusion on the next page for more info.

Potential Twists

MINOR TWISTS

Demoralized: Hinder self with Min die.

Guitar Strings Snap: Reduce your Quality die by

one size for your next Overcome attempt at the

See a Million Faces Challenge.

MAJOR TWIST

Aggressive Hecklers: /2 Moshers climb onto the

stage to try to disrupt your performance.

always equals the number of heroes in a scene.

Other heroes can either try and play for themselves

with an Overcome check, even if they don’t necessarily

have an exact appropriate quality. For example,

Muerto might just possess a musical instrument

directly and play that way. Or they might whistle, cheer,

or otherwise encourage the band by making a Boost

for their Overcome roll.

For any hero that isn’t sure what to do, or otherwise

moves their attention away from the stage, they can

notice that a few strange things are happening.

First, the exits to the club are closed, and nobody

seems to be entering the club. If they specifically

investigate the doors, they also notice that a few

frustrated audience members trying to leave can’t

manage to get the doors open. In short order,

they’re interrupted by the club’s bouncers and sent

back into the crowd.

Secondly, the building is suddenly without any kind

of cell service. It’s clear that something is happening in

the area.

Any heroes in the crowd who approach the exit

doors find themselves face to face with club security.

The bouncers shove them back into the crowd,

potentially starting a conflict involving both moshing

dancers and surly bouncers.

Scene 1

Scene 1

Intro

Playing

the Game

Creating

Heroes

Moderating

the Game

the

Bullpen

A i ssues

dventure

ssues

257

The

Archives

Appendices

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