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Sentinel Comics RPG Core Rulebook

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Chapter 4

Chapter Contents

Elements of A Scene................146

The GM’s Turn............................147

An Illustrated guide

to the villain............................. 152

villain sheet........................... 152

What Villains Do........................154

Minions and Lieutenants......... 156

Environments..............................157

Running Scenes........................ 159

Running Action Scenes.......... 161

Running Social Scenes.......... 169

Running Montage Scenes........171

End of Session Wrap-Up........ 172

Example of Play........................173

TroubleShooting.......................174

The GM’s Principles..................177

145

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