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Sentinel Comics RPG Core Rulebook

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Wagner II Mars Base

EXPERIMENTAL TECH

PERVASIVE RED DUST

COSMIC WEATHER

Green

Minor Twists

Energy Flare: The base’s energy matrix has taken

some damage here, resulting in a dangerous lash of

energy! Roll the environment dice. Attack one hero

with the Max die and Attack another hero with the

Mid die. Hinder both of them with the Min die.

Sprinkler Malfunction: The fire-suppression system

is on the fritz, disrupting visibility and mobility.

Roll the environment dice. Hinder the closest hero

with the Max die. Hinder the closest enemy with

the Mid die. Defend all targets using the Min die.

Major Twist

Trouble in the Biosphere: The life-support systems

have been compromised!

Bring Life Support Back Online

Timer

There’s enough oxygen left in the base, for

now. The air scrubbers are offline, and that’s

going to be a problem soon. Everytime the

scene tracker advances, check off a Timer

space as well. If the Timer runs out before

the challenge is completed, advance the

scene tracker to the second to the last space.

Yellow

Minor Twists

In the Wrong Hands: Your foes have gotten their

hands on some experimental devices and are using

them against you! Roll the environment dice. Boost

all enemy lieutenants and villains using the Mid die.

Make those bonuses persistent and exclusive.

Untimely Interference: Unexpectedly, more foes

step through the portal to join the fray. Something

must be going on back in Megalopolis! Roll

the environment dice. Introduce a number of

appropriate minions equal to the Max die of a die

size equal to the Min die.

Major Twist

Oxygen Leak: Something has broken the base’s

seal. The contained atmosphere is pouring out and

red dust is pouring in!

Seal the Leak

Until this challenge is completed, every

time the scene tracker advances, check off

two spaces instead of just one.

Red

Minor Twist

Quarantine Breach: Some Martian scientists had

been quarantined with an unidentified space

sickness. The fight has broken that quarantine,

and the disease seems to be airborne! Roll the

environment dice. Hinder all targets using the Max

die. Make those penalties persistent and exclusive.

Meteor Storm: Micro-meteors pelt the base,

damaging equipment and threatening life and limb.

Roll the environment dice. Attack all targets with

the Max die and Hinder all targets with the Min die.

Major Twist

Emergency Portal Protocol: The Wagner II Mars

Base has been constructed to self-destruct if

anything would catastrophically destabilize the

portal, thus threatening the city of Megalopolis and

potentially the rest of planet Earth. Things are bad

enough that the Protocol is kicking in!

Timer

Every time the scene tracker advances,

mark a Timer space as well. If the Timer

runs out before the scene ends, check

off all of the remaining spaces on the

scene tracker.

Environments

425

Intro

Playing

the Game

Creating

Heroes

Moderating

the Game

the

Bullpen

Adventure

Issues

A rchives

the

Appendices

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