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Sentinel Comics RPG Core Rulebook

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PRiNCiPLE OF THE POWERLESS

During Roleplaying: You value training and hard work over enhanced abilities. You understand how to

get things done without powers and how to exploit flaws in powered individuals.

Minor Twist: What temporary injury did you just suffer?

Major Twist: What more serious injury did you just suffer?

ICON NAME TYPE GAME TEXT

Principle of the Powerless

PRiNCiPLE OF SCiENCE

A

Use your knowledge of the limitations of super powers in an

Overcome action and use your Max die. You and each of your allies

gain a hero point.

During Roleplaying: You are up to date on and understand most modern scientific theories and

research and can quote from them during conversations.

Minor Twist: What were the surprising effects of leveraging that scientific principle in this situation?

Major Twist: Oh heck! What just blew up?

ICON NAME TYPE GAME TEXT

Principle of Science

PRiNCiPLE OF SPEED

A

Overcome while applying specific scientific principles. Use your

Max die. You and each of your allies gain a hero point.

During Roleplaying: You’re fast, and you don’t like to waste time. You like to be on your way as

quickly as possible.

Minor Twist: What physical drawbacks do you suffer from going too fast?

Major Twist: What critical detail did you speed by earlier that is now coming back to haunt you?

ICON NAME TYPE GAME TEXT

Principle of Speed

PRiNCiPLE OF STEALTH

ICON NAME TYPE GAME TEXT

Principle of Stealth

I

A

When you successfully Overcome, you may end up anywhere in the

current environment. You and each of your allies gain a hero point.

During Roleplaying: You always know the most efficient method to enter or leave a location.

Minor Twist: What evidence of your presence did you just leave behind?

Major Twist: What just happened that identified you as an obvious threat?

PRiNCiPLE OF STRENGTH

ICON NAME TYPE GAME TEXT

Principle of Strength

A

Overcome to infiltrate somewhere or avoid detection and use your

Max die. You and each of your allies gain a hero point.

During Roleplaying: You are very strong, so you must be careful to not crush delicate things. You do

not need to roll to perform mundane acts of great strength.

Minor Twist: What just broke?

Major Twist: Who just broke?

Overcome using brute force and use your Max die. You and each of

your allies gain a hero point.

Principles

C

Intro

Playing

the Game

reating

H eroes

Moderating

the Game

The

Bullpen

Adventure

Issues

The

Archives

Appendices

129

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