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Sentinel Comics RPG Core Rulebook

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3

STRUGGLiNG

Assign and to three of these qualities:

• Banter

• Criminal Underworld Info

• Select from Physical qualities category

You’ve been down and out.

Perhaps you’ve recovered

a bit, but you also might

still be stuck in a terrible

situation. Low on resources

and luck, you did your best,

but it often just wasn’t

good enough.

Choose a Responsibility principle (pages 138-141).

Roll and for power source selection.

4

ADVENTURER

Assign and to two of these qualities:

• History

• Leadership

• Select from Physical qualities category

Choose an Expertise principle (pages 127-130).

In your past, you have

sought excitement and

adventure at every

turn. Even before you

were a hero, you were a

thrill seeker.

Roll

for power source selection.

5

UNREMARKABLE

Assign and to two of these qualities:

• Close Combat

• Select from Mental qualities category

• Select from Social qualities category

Choose an Identity principle (pages 135-137).

You were just a regular

person, leading a normal

life, until something came

along and changed your

life in a major way. You

came from a commonplace

background, but now you’re

a hero.

Roll and for power source selection.

6

LAW ENFORCEMENT

Assign and to two of these qualities:

• Close Combat

• Criminal Underworld Info

• Ranged Combat

• Select from Mental qualities category

• Select from Social qualities category

Choose a Responsibility principle (pages 138-141).

You’re a member of law

enforcement, such as

a beat cop, detective,

or perhaps a lawyer

or judge. you made a

career of the law at

one point. perhaps

you still do.

Roll and for power source selection.

50

Step 1: Backgrounds

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