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Sentinel Comics RPG Core Rulebook

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Linear Challenges

Some challenges require a series of successful

superheroic tasks, represented by needing to

succeed at more than one Overcome action before

the challenge is resolved.

the heroes have infiltrated a laboratory

and found a sturdy BLAST DOOR Blocking

their progress...

Jennifer wants an element that keeps adding minions

to a scene, but also wants the heroes to be able to

expend some effort to neutralize it. She designs a

challenge like this:

HIDDEN ROBOT MINION FACTORY

Resolution

Find it

Destroy it

Unless otherwise noted, heroes need to address

each step of such challenges in order. However,

several heroes can act successively in the same

turn to advance a challenge until it’s resolved. A

12+ result on an Overcome roll spells out an

extraordinary success. In a two or more step

challenge, a 12+ result generates an extra success,

resolving a two-step challenge in one roll.

Multiple Solutions

Some challenges have multiple, but mutually

exclusive, ways of resolving them. Think of it as

the type of challenge that heroes can, for example,

bash or hack their way through, but not both.

162

Jennifer doesn’t show this stat block to the players!

AI-CONTROLLED BLAST DOOR

Resolution

Hack it

Destroy it

Jennifer knows that hacking it could be done by

any imaginative means — Muerto could attempt to

possess it, someone could try to talk their way through

it, or anything the heroes think of along those lines.

Destroying it is literally bashing through it, which might

be less creative, but it won’t be easier or faster.

Running Action Scenes

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