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Sentinel Comics RPG Core Rulebook

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Mecha Stalin 1

Alias: Joseph Stalin?

Gender: Male

Age: If he is the original: 142 years. Possibly some

type of newer creation.

Height: 7’3”

Eyes: One brown, one red lens

Hair: Brown

Skin: A patchwork of flesh, steel, and brass.

Build: Hulking

Costume/Equipment: A mechanical suit made

of a hodgepodge of technologies and materials,

including iron, steel, and brass. Right arm mounts

a flamethrower, and the left shoulder has a large

radiator for getting rid of waste heat. A multibarrel

cannon juts above the right shoulder. The

head is the only organic part, with the left part

of the cranium replaced with steel and left eye

replaced with a glowing lens

Approach: Adaptive

Archetype: Squad

Biography

Mecha-Stalin’s exact nature is unclear. Theories range

from him being a Cold War attempt to clone Stalin, to

a robot, to the actual Stalin’s head, cut from his aging

body and preserved through Soviet science. With all the

memories of the original, the members of Perestroika

certainly believed in his authenticity. He masterminded

the rise of Perestroika, assembled the members and

set forth the goal of creating a new Soviet Union.

With immense resources and a substantial force of

well-trained troops, Mecha-Stalin came close to taking

over Megalopolis and turning it into a power base, but

was destroyed along with Perestroika’s hidden base

in a conflict with the Sentinels of Freedom when he

engaged the base’s self-destruct. Though the rest of

Perestroika were taken into custody, Mecha-Stalin’s

destruction leaves many questions unanswered.

Capabilities and Motivations

Mecha-Stalin’s body may have been a patchwork

amalgam of technology, but it was still extremely

dangerous and deceptively durable. The multiple

redundancies and lack of needing to protect a pilot

meant that the suit could pack more armor, pound

for pound, than the Bunker suit, and could take more

hits in close combat. This let Mecha-Stalin utilize his

flamethrower and crushing hand to full effect, and if

things got too intense, he fell back behind his allies

to provide fire support with his autocannon. His

mechanical body was arguably the least dangerous

aspect, however, as his technologically enhanced brain

had all of Stalin’s memories and ability to create a cult

of personality, as well as the strategic wherewithal to

create a multi-layered long-term plan for domination.

Upgrades

Mecha-Stalin has ports for offensive and defensive

upgrades, but discovery of the base precluded such

upgrades. As a result, Mecha-Stalin’s body was hastily

assembled and poorly charged. Weaponry like missile

pods would make the suit more offensively capable,

and an increase in available energy would substantially

increase the speed, dexterity, and strength.

Villains

379

Intro

Playing

the Game

Creating

Heroes

Moderating

the Game

the

Bullpen

Adventure

Issues

A rchives

the

Appendices

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