- Page 6 and 7: CreditsSentinel Comics: The Rolepla
- Page 9 and 10: INTRODUCTIONChapter 1Chapter Conten
- Page 11 and 12: What Heroes DoWhen you’re a hero,
- Page 13 and 14: Sharing theCreative spaceA spirit o
- Page 15 and 16: PLAYINGGAMEChapter 2Chapter Content
- Page 17 and 18: A single session of play takes abou
- Page 19 and 20: Hero Sheet: Page One1Hero Name3 Ali
- Page 21 and 22: Hero Sheet: Page TwoHero NameLegacy
- Page 23 and 24: PowersPowers are heroic talents, wh
- Page 25 and 26: Lieutenants, represented by a singl
- Page 27 and 28: STEP 2STEP 3Decide WhatAction to Ta
- Page 29 and 30: STEP 5Roll the Dice,Apply theResult
- Page 31 and 32: STEP 6Hand OffAction tothe NextChar
- Page 33 and 34: OvercomeWhen your hero is presented
- Page 35 and 36: Getting Rid of a ModThere are two w
- Page 37 and 38: ReactionsReactions are specific thi
- Page 39 and 40: In the example on page 26, Muse and
- Page 41 and 42: be a bit more difficult. To get eve
- Page 43 and 44: The heroes are at the wagner base o
- Page 45 and 46: Who’s next, Rae?”I already used
- Page 47: Paul just nods and taps the side of
- Page 51 and 52: On BalanceIf you browse the options
- Page 53 and 54: After taking the Accident power sou
- Page 55 and 56: PowersCHECK OUT pages 115-120 for f
- Page 57 and 58: STEP 1BackgroundsYour background de
- Page 59 and 60: 7 ACADEMiCAssign and to two of thes
- Page 61 and 62: 14ANACHRONiSTiCAssign and to two of
- Page 63 and 64: After picking the Anachronistic bac
- Page 65 and 66: STEP 2Power SourcesYour power sourc
- Page 67 and 68: 4EXPERiMENTATiONICON NAME TYPE GAME
- Page 69 and 70: 7RELiCICON NAME TYPE GAME TEXTHarve
- Page 71 and 72: 9 RADiATiONAssign all the dice you
- Page 73 and 74: 11SUPERNATURALICON NAME TYPE GAME T
- Page 75 and 76: 13CURSEDA supernatural curse has be
- Page 77 and 78: Exposure to side dimensions like th
- Page 79 and 80: He writes the completed ability in
- Page 81 and 82: STEP 3ArchetypesYour archetype is h
- Page 83 and 84: 3PHYSiCAL POWERHOUSEAssign one of t
- Page 85 and 86: 5 BLASTER No need to mess around, t
- Page 87 and 88: You are an indomitable and unstoppa
- Page 89 and 90: 9ELEMENTAL MANiPULATORAssign one of
- Page 91 and 92: You command an arsenal of spells an
- Page 93 and 94: 13TRANSPORTERAssign one of the dice
- Page 95 and 96: 14Your MinionsMiNiON-MAKER (CONTiNU
- Page 97 and 98: 15WiLD CARDNo one knows what you wi
- Page 99 and 100:
16FORM-CHANGER (CONTINUED)Green for
- Page 101 and 102:
God may not play dice with the univ
- Page 103 and 104:
19DiViDED (CONTiNUED)You have two v
- Page 105 and 106:
20 MODULAR (CONTiNUED)You have mult
- Page 107 and 108:
For the Yellow ability, he takes Ne
- Page 109 and 110:
STEP 4PersonalityYour personality i
- Page 111 and 112:
12NURTURiNGMake up a quality based
- Page 113 and 114:
With Lone Wolf, Jim isn’t the typ
- Page 115 and 116:
HALLMARK POWERSICON NAME TYPE GAME
- Page 117 and 118:
SELF CONTROL POWERSICON NAME TYPE G
- Page 119 and 120:
SOCiAL QUALiTiESICON NAME TYPE GAME
- Page 121 and 122:
STEP 7HealthAdd up the following nu
- Page 123 and 124:
Powers, ExplainedAs described on pa
- Page 125 and 126:
MobilityNAMEFlightLeapingMomentumSw
- Page 127 and 128:
Qualities, ExplainedAs detailed on
- Page 129 and 130:
SpecialAs part of hero creation, yo
- Page 131 and 132:
PrinciplesPrinciples are the guidin
- Page 133 and 134:
PRiNCiPLE OF FLORADuring Roleplayin
- Page 135 and 136:
Expertise PrinciplesThese principle
- Page 137 and 138:
PRiNCiPLE OF THE POWERLESSDuring Ro
- Page 139 and 140:
Ideals PrinciplesMany heroes take u
- Page 141 and 142:
PriNCiPLE OF JUSTiCEDuring Roleplay
- Page 143 and 144:
Identity PrinciplesThese principles
- Page 145 and 146:
PRiNCiPLE OF RAGEDuring Roleplaying
- Page 147 and 148:
PRiNCiPLE OF THE EVERYMANDuring Rol
- Page 149 and 150:
PRiNCiPLE OF THE VETERANDuring Role
- Page 151:
Any of the following changes can be
- Page 154 and 155:
Welcome to the exciting world of Ga
- Page 156 and 157:
When to Check a SpaceMost of the ti
- Page 158 and 159:
Plot CharactersPlot characters are
- Page 160 and 161:
An IllustratedGuide to theVillainTh
- Page 162 and 163:
154What Villains DoVillains have pl
- Page 164 and 165:
How to run Minionsand LieutenantsMi
- Page 166 and 167:
Activate an Environment TwistIf no
- Page 168 and 169:
The EnvironmentIf your action scene
- Page 170 and 171:
Linear ChallengesSome challenges re
- Page 172 and 173:
164Timed ChallengesSome challenges
- Page 174 and 175:
Ganging UpPublished issues and the
- Page 176 and 177:
Distance and MovementSCRPG doesn’
- Page 178 and 179:
Persuasion isn’t mind controlWhen
- Page 180 and 181:
End of SessionWrap-UpAt the end of
- Page 182 and 183:
TroubleshootingNot every session of
- Page 184 and 185:
176Running Inter-Hero CombatAction
- Page 186 and 187:
178Make Every Roll MeaningfulHeroes
- Page 188 and 189:
As you set up a scene, describe eac
- Page 191 and 192:
THEBULLPENChapter 5Chapter Contents
- Page 193 and 194:
Once you have your ideas lined up,
- Page 195 and 196:
Jennifer invents the first challeng
- Page 197 and 198:
CreatingChallengesIn general, creat
- Page 199 and 200:
actions often end up with the same
- Page 201 and 202:
If you are creating a challenge tha
- Page 203 and 204:
THE HARBINGER’S RELIQUARY,PART 2D
- Page 205 and 206:
If they smashed their way through m
- Page 207 and 208:
When Jennifer returns to work on th
- Page 209 and 210:
Create a Story Complication for Lat
- Page 211 and 212:
Determine how many threats you brin
- Page 213 and 214:
Let’s look at creating minions mo
- Page 215 and 216:
Creating LieutenantsLieutenants are
- Page 217 and 218:
Name Powers Qualities Health PageCr
- Page 219 and 220:
3Bullies have some powers that they
- Page 221 and 222:
6A disruptive villain focuses on ca
- Page 223 and 224:
10 MastermindThe mastermind has a p
- Page 225 and 226:
13 PridefulA prideful villain fight
- Page 227 and 228:
17A tactician organizes allies and
- Page 229 and 230:
Villain ArchetypesThe first questio
- Page 231 and 232:
3 FormidableSuggested Approach Pair
- Page 233 and 234:
5 GuerrillaSuggested Approach Pairi
- Page 235 and 236:
7 InhibitorSuggested Approach Pairi
- Page 237 and 238:
9 LegionSuggested Approach Pairings
- Page 239 and 240:
11 OverlordSuggested Approach Pairi
- Page 241 and 242:
13 SquadSuggested Approach Pairings
- Page 243 and 244:
Villain UpgradesAfter combining an
- Page 245 and 246:
6Health: +20The villain has receive
- Page 247 and 248:
Calculating Villain HealthAfter put
- Page 249 and 250:
Assign Dice to TraitsAssign one die
- Page 251 and 252:
HELP! IT’S GOT ME!Thinking again
- Page 253 and 254:
EnvironmentalEffect Color Minor Twi
- Page 255 and 256:
Bringing IssuesTogetherWhether you
- Page 257:
Contact Die PoolCost1 hero points2
- Page 260 and 261:
IntroductionThis chapter contains t
- Page 262 and 263:
First Battle of Things the Bands Fi
- Page 264 and 265:
Scene 1Opening ActThe SituationThe
- Page 266 and 267:
Scene 1ThreatsMoshersMinions (2 per
- Page 268 and 269:
Scene 2A few tests determine that t
- Page 270 and 271:
Scene 2HealthALIAS:APPROACH:ARCHETY
- Page 272 and 273:
Scene 2HealthALIAS:APPROACH:ARCHETY
- Page 274 and 275:
Scene 2ConclusionThe scene ends in
- Page 276 and 277:
A Conspiracy of ClonesA.K.A. “Who
- Page 278 and 279:
Scene 1270The scene begins with rob
- Page 280 and 281:
Scene 1Mayor Rebecca BaldwinLieuten
- Page 282 and 283:
Scene 2The Center forAdvanced Genom
- Page 284 and 285:
Scene 2Basement One:Administrative
- Page 286 and 287:
Scene 2THe Environment: Center for
- Page 288 and 289:
Scene 2280Scene 2CryopedeMinion (1
- Page 290 and 291:
Scene 3The Argaeus TowerNow it is t
- Page 292 and 293:
Scene 3THe Environment: The Argaeus
- Page 294 and 295:
Scene 3ConclusionIf the heroes defe
- Page 296 and 297:
Armored CloneLieutenantDescriptionM
- Page 299 and 300:
THEARCHIVESChapter 7Chapter Content
- Page 301 and 302:
The heroes found in this section ar
- Page 303 and 304:
Hero NameHeritageAliasPaul ParsonsP
- Page 305 and 306:
Capabilities and MotivationsHeritag
- Page 307 and 308:
Saving the MultiverseAfter the narr
- Page 309 and 310:
Hero NameLegacyAliasPauline “Feli
- Page 311 and 312:
Capabilities and MotivationsLegacy
- Page 313 and 314:
Hero NameWraithAliasMaia Adrianna M
- Page 315 and 316:
Capabilities and MotivationsMaia Mo
- Page 317 and 318:
Hero NameBunkerAliasCaptain Tyler V
- Page 319 and 320:
BunkerAlias: Captain Tyler VanceGen
- Page 321 and 322:
Hero NameTachyonAliasDr. Meredith S
- Page 323 and 324:
Progeny, she pushed every limit she
- Page 325 and 326:
Hero NameAbsolute ZeroAliasRyan Fro
- Page 327 and 328:
However, after two years of boredom
- Page 329 and 330:
Hero NameTime-SlingerAliasJim Brook
- Page 331 and 332:
scions, before eventually being bro
- Page 333 and 334:
Breaking New GroundAfter acquiring
- Page 335 and 336:
Hero NameHeadlongAliasBrandon Bradl
- Page 337 and 338:
he couldn’t remember what the add
- Page 339 and 340:
Hero NameRockstarAliasMegan “The
- Page 341 and 342:
When Megan heard about the Sentinel
- Page 343 and 344:
Hero NameMuseAliasVanessa LongPlaye
- Page 345 and 346:
break to let them be themselves aga
- Page 347 and 348:
Hero NameAeon GirlAliasWindy Farrum
- Page 349 and 350:
Soon after she started taking class
- Page 351 and 352:
Hero NameMuertoAliasThiago DiazPlay
- Page 353 and 354:
MuertoAlias: Thiago DiazGender: Mal
- Page 355 and 356:
The villains in this section are br
- Page 357 and 358:
Baron BladeAlias: Ivan Grigori Ramo
- Page 359 and 360:
Miss InformationAlias: Aminia Twain
- Page 361 and 362:
Fright TrainAlias: Steven GravesGen
- Page 363 and 364:
ErmineAlias: Cassandra LilyaGender:
- Page 365 and 366:
BiomancerAlias: Zosimos AlchemistaG
- Page 367 and 368:
MyriadAlias: Edgar BlackGender: A d
- Page 369 and 370:
DragonclawAlias: Sophia DeLeonGende
- Page 371 and 372:
xxtz’HulisshAlias: NoneGender: In
- Page 373 and 374:
Versed in MayhemLike every good mus
- Page 375 and 376:
ScreechAlias: Damien BelterGender:
- Page 377 and 378:
BlisterAlias: Cinder AzarianGender:
- Page 379 and 380:
DeeprootAlias: Silvio ThorneGender:
- Page 381 and 382:
SnareAlias: Lilith BlackGender: Fem
- Page 383 and 384:
DrudgeAlias: “Jasper Felwind”Ge
- Page 385 and 386:
Recovering the PastWhile the world
- Page 387 and 388:
Mecha Stalin 1Alias: Joseph Stalin?
- Page 389 and 390:
Mecha Stalin 2Alias: Joseph Stalin?
- Page 391 and 392:
ProletariatAlias: Alexandr TsarevGe
- Page 393 and 394:
Iron CurtainAlias: Barrikada Dmitri
- Page 395 and 396:
MarxmanAlias: Pavel Vladislavovich
- Page 397 and 398:
Seeking SixThe stunt actor turned h
- Page 399 and 400:
GlamourAlias: Aislin AllenGender: F
- Page 401 and 402:
Desert EagleAlias: Mikal JadoonGend
- Page 403 and 404:
Re-voltAlias: Sean VargasGender: Ma
- Page 405 and 406:
HippoAlias: Eddie WagnerGender: Mal
- Page 407 and 408:
KismetAlias: Gabrielle AdhinGender:
- Page 409 and 410:
Ray MantaAlias: Raymond Mantey...wa
- Page 411 and 412:
Flunkies. Lackeys. Drones. Thugs. G
- Page 413 and 414:
Mentally-Empowered HumanoidMinionDe
- Page 415 and 416:
Force TrooperMinionDescriptionOnly
- Page 417 and 418:
DevicesAuto-TurretMinionDescription
- Page 419 and 420:
Magmarian FoesCrystal CollectorMini
- Page 421 and 422:
Thematic EnemiesDemonoid InsectMini
- Page 423 and 424:
Mean Streets Tough GuyMinionDescrip
- Page 425 and 426:
Soldier GruntMinionDescriptionA sta
- Page 427 and 428:
Environments provide flavor and set
- Page 429 and 430:
MegalopolisCITY OF THE FUTUREAKASH
- Page 431 and 432:
Freedom PlazaCUTTING-EDGE FACILITIE
- Page 433 and 434:
Wagner II Mars BaseEXPERIMENTAL TEC
- Page 435 and 436:
MagmariaSCORCHING TEMPERATURESMAGMA
- Page 437 and 438:
MordengradTECHNO-INDUSTRIAL OPTIMIZ
- Page 439:
Ruins of AtlantisMYSTICAL DEFENSESG
- Page 442 and 443:
Index & GlossaryAbilities..........
- Page 444 and 445:
Hinder.............................
- Page 446 and 447:
Status Dice........................
- Page 448 and 449:
Hero NameAliasPlayerPowersDIETYPEQu
- Page 450 and 451:
Hero NameAliasPlayerPowersDIETYPEQu
- Page 452 and 453:
Hero Name
- Page 454:
Villain NameALIAS:APPROACH:ARCHETYP