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Sentinel Comics RPG Core Rulebook

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6 Indomitable

Suggested Approach Pairings: Generalist, Relentless

Indomitable villains are solid, dependable, or possibly just don’t care what’s happening. No matter what,

they’re going to function largely the same until the job is done.

Indomitable villains don’t have to track their status because it never changes.

Status:

Always

Health: +20

Abilities: Choose two of these abilities:

ICON NAME TYPE GAME TEXT

Absorb Energy

Grab and Drag

R

A

Defend by rolling your single status die. If that defense reduces

the damage to 0, Boost using the amount of damage prevented.

Attack using [power]. Either Hinder that target using Max, or

Defend yourself using Min and you and that target end up

elsewhere in the scene.

Heavy Duty I Reduce damage dealt to you by 2.

Prepare for the Worst

A

Boost yourself using [quality] and use your Max die. That bonus

is persistent and exclusive.

Suppressive Fire

Unflagging

A

A

Attack multiple targets using [quality]. Hinder those targets using

your Min die.

Attack using [power] and use your Max die. Recover Health

equal to your Min die.

226

Creating Villains

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