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Seeking Six
The stunt actor turned hero-hunting villain known
as Ambuscade failed more than a few times
to take down the heroes on his own. In one of
his attempts to get the upper hand, he hired a
supporting cast. Glamour was the first. Every
star needs a special effects team, and Glamour’s
illusions and misdirection suited the role admirably.
RevoCorp, the one-stop shop for whatever your
villainous needs might be, rounded out the rest of
his new crew. Desert Eagle, the high-flying spotter,
would tag targets and find weaknesses. Re-Volt, the
electric enforcer, would control the crowds with his
lightning. Ray Manta, the tech expert, would ensure
that they had the right gadget for any situation.
Magman, the gem-eating Magmarian, would be
their heavy. Together they were the Slaughterhouse
Six! Nothing could stand in their way!
This, of course, failed miserably. Realizing that
a cliffhanger was better than a humiliating defeat,
Ambuscade cloaked and left the rest of the team
to take the fall, abandoning his quest for a chance at
a sequel at a later time. The remainder of his crew
were quickly defeated, though this was not the end
of the Slaughterhouse Six. It would rise again as a
new threat under Glamour’s leadership… though
no one would know that for some time.
Secret Sovereign
Aware that the other team members would
resist her declaring that she was the new leader,
Glamour used her powers of illusion, misdirection,
and suggestion to create a figurehead. An illusory
Ambuscade would issue her orders and draw the
heat. They would focus on smaller, more lucrative
crimes: theft, mercenary work, and the occasional
assassination. If another major villain needed
something done, they were available for hire.
Whatever the work, they’d get paid well and avoid
a fair fight. In short, doing it for the money was the
new focus.
Mercenary work suited the Six, though they
occasionally fell apart through backstabbing and
infighting. As a group, they lacked a unifying ideology,
so Glamour’s hold on the others was entirely based
on profit. If a job went sour, then they could be
turned against one another. They also all had their
own personal motives that would occasionally get
in the way. Ray Manta saw conspiracies everywhere,
Re-Volt kept stumbling into Setback or getting
drawn away by RevoCorp jobs, Desert Eagle was in
a quest to find the origin and power source of the
hero called Haka, and Magman constantly needed
to eat gemstones to survive the cold of the surface
world. Even Glamour would get drawn off into her
own plots, such as capturing and impersonating
Tachyon, or investigating the mystic carnival left
behind by a previous Glamour.
No illusion lasts forever, and eventually the team
discovered that “Ambuscade” was just Glamour’s
creation. Though this caused some dissent, they
were on a streak of successful work. After some
bickering, they came around to her being the
leader, at least in private. Having a sixth team
member who wasn’t actually there was pretty
useful, and it saved them the trouble of figuring out
a new name or recruiting a new member. They did,
however, demand that the loot be split FIVE ways,
as opposed to six, with Glamour secretly pocketing
two shares.
Attrition eventually caused the dissolution of the
original team. Re-Volt vanished in prison, carted off
in the middle of the night by a squad of military
scientists. Desert Eagle came up against a terrifying
threat that sent him on a journey through cosmic
darkness, leaving him senseless. Magman became
too much of a hassle to keep fed, requiring a
constant stream of gemstones vanishing into his
maw, literally eating up their profits. Ray Manta grew
more and more paranoid, eventually retreating to a
shielded safe room where he could work without
“them” seeing him.
Slaughterhouse Score
Glamour spent some time revising her look and
dealing with the fallout of the OblivAeon event,
then went looking to form a new team, this time
with her as the leader without any catspaws.
She found a new heavy bruiser in Eddie Wagner,
the Hippo. Eddie suggested a magic-user he had
worked with on previous heists. Glamour knew
that having someone on the arcane side could
fill a hole that the heroes had exploited before,
so Kismet was offered a job and ultimately joined
the team. Glamour found Re-Volt, shattered from
military experiments, and convinced him that being
a part of the team was better than being alone.
Desert Eagle turned up alive, albeit changed from
his passage through the darkness. Realizing that she
could kill two birds with one stone, she eventually
convinced Ray Manta to rejoin the team as their
tech specialist, and he fixed Desert Eagle’s shadowaltered
eyes. Once his vision was fixed, Desert
Eagle was back in the air. More united than ever
before, the Slaughterhouse Six is once again open
for business!
Villains
389
Intro
Playing
the Game
Creating
Heroes
Moderating
the Game
the
Bullpen
Adventure
Issues
A rchives
the
Appendices