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Sentinel Comics RPG Core Rulebook

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The Headliners

Helfyre rises from beneath the stage on a platform,

surrounded by a shimmering bubble of red energy.

Everyone and everything on the stage is pushed

out into the crowd (and then crowdsurfed away

from the stage during the first round.)

Helfyre is already playing the heavy opening

chords of the first song when they ascend to

the stage. In the middle of their band setup is

the Cosmic Antenna. Anyone who calls upon an

appropriate quality or principle can tell that the

Antenna is likely Tachyon Tech, made by the brilliant

super-speed scientist as part of a recent major

cosmic event. The Antenna is clearly resonating

with the band’s overwhelmingly loud music, and as

they play, it starts to shimmer with a violent green

energy. As the music fuels the Antenna, it sends

arcs of energy across the stage, bathing the band

in a goth-appropriate color palette. The cosmic

energy feeds back into Helfyre, making it clear that

the longer they get to play, the stronger they get,

and the more the crowd will be affected.

Running The Scene

Scene Tracker

START

When starting this scene, if the challenge to win

over the crowd was completed in Scene 1, the

Scene Tracker resets entirely as Helfyre has more

work to do to win over the crowd. However, if the

previous scene ended in disastrous failure, mark off

the four leftmost spaces of the Scene Tracker.

GREEN ZONE YELLOW ZONE RED ZONE

END

Scene 2

Intro

Playing

the Game

Creating

Heroes

Moderating

the Game

the

Bullpen

A i ssues

dventure

ssues

The

Archives

Appendices

Scene 2

259

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