04.02.2023 Views

Sentinel Comics RPG Core Rulebook

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Biomancer

Alias: Zosimos Alchemista

Gender: Male

Age: Ancient, looks middle-aged

Height: 5’11”

Eyes: Gold

Hair: None

Skin: Pasty

Build: Artificial

Costume/Equipment: Red bodysuit, with a full

length white 17th century doctor’s robe over top.

White elbow length gloves with buttons. Beaked

red mask reminiscent of a 17th century plague

doctor.

Approach: Creator

Archetype: Legion

Biography

Zosimos of Panopolis was the first magician to

successfully combine science and magic into a

discipline that would come to be called Alchemy,

which he then used to ensure his own immortality

through the preservation and manipulation of flesh.

With the ravages of time conquered, he continued

to study the building blocks of life and refine his

craft, eventually leading to the construction of his

first “fleshchild”, stolen flesh laid over a constructed

skeleton given temporary life via magic. Over the

ages, he made these simulacra more realistic, using

them to gather secrets and manipulate the world.

Heroes have encountered his creations many times

over the years, and he has even created fleshchild

versions of the heroes to sow discord. He has

not been seen for some years after his last defeat

at the hands of the hero Writhe, but with his

proven ability to survive as well as to create

fleshchild versions of himself, no one

believes that he is gone for good.

Capabilities and Motivations

Biomancer is a master of indirect plots, orchestrating

events that result in other villains and heroes

to dance to his unseen strings. He can create

fleshchildren that are identical to the original, even

to the point where the fleshchild thinks that it IS

the original. His creations infiltrate society, fooling

even close friends and family as they work towards

his goals. With a DNA sample from a person with

powers, he can create a fleshchild that can use that

person’s powers, though without a steady supply

of that person’s DNA, the fleshchild will rapidly

degrade. Biomancer’s plots are labyrinthian to

the point where even a hero victory may well be

simply part of his larger plan. They can take years to

come to fruition as he moves pieces into place, and

he is quite content to remain in the background

indefinitely if all is going according to plan.

Upgrades

Biomancer has improved at fleshchild creation,

making them more realistic and durable. With

his ability to create fleshchildren that think they

are real, anyone could actually be his minion, just

waiting for the activation order.

Villains

357

Intro

Playing

the Game

Creating

Heroes

Moderating

the Game

the

Bullpen

Adventure

Issues

A rchives

the

Appendices

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!