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Sentinel Comics RPG Core Rulebook

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15

WiLD CARD

No one knows what you will do next -- not the bad guys,

not your allies, sometimes not even you.

Assign one or more of the dice you rolled at the end of the power source step to any of these powers:

• Signature Vehicle

• Signature Weaponry

• Select from Athletic powers category

• Select from Intellectual powers category

• Select from Mobility powers category

• Select from Self Control powers category

Assign any remaining dice to any of these qualities:

• Select from Physical qualities category

• Select from Social qualities category

Gain two of the following Green abilities, using two different powers:

ICON NAME TYPE GAME TEXT

Gimmick

A

Boost or Hinder using [power]. Use your Max die. If you roll

doubles, you may also Attack using your Mid die.

Multitask

A

Take any two different basic actions using [power/quality], each

using your Min die.

Surprise Results

Unknown Results

Gain one of these Yellow abilities:

ICON NAME TYPE GAME TEXT

Break the 4th R You may uncheck a checked off collection on your hero sheet.

Danger!

A

Attack multiple targets using [power]. If you roll doubles, one

nearby ally is also hit with the Attack

Expect the Unexpected R Apply a bonus after rolling your action, instead of before.

Imitation

A

Use a Green action ability of a nearby ally (using the same size

power/quality die they would use.)

Turn the Tables A Change any bonus into a penalty of equal size or vice versa.

Choose an Ideals principle.

Roll

for personality selection.

R

A

After rolling your dice pool for the turn, you may take 1

irreducible damage to reroll your entire pool.

Take any basic action using [power]. Then roll a .

On 1, Boost with your Min die. On 2, Hinder with your Min die.

On 3, Defend with your Min die. On 4, lose Health equal to

your Min die. On 5, your basic action uses your Max die. On 6,

your basic action uses your Min die.

Step 3: Archetypes

C

Intro

Playing

the Game

reating

H eroes

Moderating

the Game

The

Bullpen

Adventure

Name Of

Issues

1

The

Archives

Appendices

89

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