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Sentinel Comics RPG Core Rulebook

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14

MiNiON-MAKER

Assign one or more of the dice you rolled at the end of the power source step to any of these powers:

• Duplication

• Inventions

• Part Detachment

• Robotics

• Select from Elemental/Energy powers category

• Select from Materials powers category

Assign any remaining dice to any of these qualities:

• Select from Information qualities category

• Select from Mental qualities category

Gain these Green abilities, each using a different power:

ICON NAME TYPE GAME TEXT

Make Minion

Power Up

Gain one of these Yellow abilities:

ICON NAME TYPE GAME TEXT

Minion Formation

Rapid Deployment

Upgrade Minion

A

A

R

A

A

Who needs friends when

you can just make them?

Create a minion using [power]. Reference the minion chart to

see what size of minion it is. Choose whether it can Attack,

Defend, Boost, Hinder, or Overcome. It acts on the start of your

turn. You can only use this ability in a situation conducive to how

you create minions.

Boost another hero or one of your minions using [power].

Either use your Max die, or use your Mid die and make that

bonus persistent.

Reduce any damage you take by the number of minions you

have. Whenver damage is reduced this way, reduce the size of

one of your minions.

Create a minion using [power]. Use your Min die. Choose

which basic action it can perform. It acts now and at the start

of your turns.

Boost one of your minions using [power]. You may also upgrade

that minion to your Max die size, replacing its minion form.

In addition to the normal list, the following Red abilities are available to you when you select Red abilities:

ICON NAME TYPE GAME TEXT

Construction Focus

Swarm Combat

Sacrifice

Choose an Expertise principle.

(Continue on the next page).

A

A

R

Create two minions using [power], one with your Max die and

one with your Mid die. Choose which one basic action each of

them can perform. They act on the start of your turn.

Attack using [power]. Use your Max die plus a bonus equal to

the number of minions you have.

When you are Attacked, redirect the Attack to one of your

nearby minions.

86

Step 3: Archetypes

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