04.02.2023 Views

Sentinel Comics RPG Core Rulebook

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Physical

NAME

Acrobatics

Close Combat

Finesse

Fitness

Ranged Combat

Stealth

Social

NAME

Banter

Imposing

Insight

Leadership

Persuasion

DESCRIPTION

You are trained in all manner of gymnastic and aerial maneuvers.

You can fight up close: it might be with melee weapons, it might be martial arts, or

it might be plain old fashioned punching.

You are very precise with your hands and can pull off defusing a bomb or picking

a pocket.

You are in top physical shape and can run long distances without getting tired.

You are skilled in attacking from afar, whether it be with guns, archery, or suitmounted

lasers.

You are an expert at sneaking in any environment.

DESCRIPTION

You have a gift for gab that sometimes can be used to annoy your enemies (or

friends).

You know how to make yourself intimidating to your foes.

You can read people and determine what they’re trying to hide.

You can lead and direct your allies effectively.

You can convince others that what you’re saying is in their best interest.

120

Qualities, Explained

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