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Steven Pinker -- How the Mind Works - Hampshire High Italian ...

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246 | HOW THE MIND WORKSUnfortunately, a given amount of reflected light could have come froman infinite number of combinations of matter and lighting. One hundredunits of light could have come from coal reflecting back 10% of <strong>the</strong> lightof 1,000 candles or from snow reflecting back 90% of <strong>the</strong> light of 111candles. So <strong>the</strong>re is no foolproof way to deduce an object's material fromits reflected light. The lightness analyzer must somehow factor out <strong>the</strong>level of illumination. This is ano<strong>the</strong>r ill-posed problem, exactly equivalentto this one: I give you a number, you tell me which two numberswere multiplied to get it. The problem can be solved only by adding inassumptions.A camera is faced with <strong>the</strong> same task—how to render <strong>the</strong> snowballas white whe<strong>the</strong>r it is indoors or out. A camera's meter, which controls<strong>the</strong> amount of light Teaching <strong>the</strong> film, embodies two assumptions. Thefirst is that lighting is uniform: <strong>the</strong> whole scene is in sun, or in shade,or under a lightbulb. When <strong>the</strong> assumption is violated, <strong>the</strong> snapshooteris disappointed. Aunt Mimi is a muddy silhouette against <strong>the</strong>blue sky because <strong>the</strong> camera is fooled by her face being in shade while<strong>the</strong> sky is lit directly by <strong>the</strong> sun. The second assumption is that <strong>the</strong>scene is, on average, medium gray. If you throw toge<strong>the</strong>r a random collectionof objects, <strong>the</strong>ir many colors and lightnesses will usually averageout to a medium shade of gray that reflects back 18% of <strong>the</strong> light.The camera "assumes" il is looking at an average scene and lets in justenough light to make <strong>the</strong> middle of <strong>the</strong> range of lightnesses in <strong>the</strong>scene come out as medium gray on <strong>the</strong> film. Patches that are lighterthan <strong>the</strong> middle arc rendered pale gray and white; patches that aredarker, deep gray and black. But when <strong>the</strong> assumption is wrong and<strong>the</strong> scene does not really average out to gray, <strong>the</strong> camera is fooled. Apicture of a black cat on black velvet comes out medium gray, a pictureof a polar bear on <strong>the</strong> snow comes out medium gray, and so on. Askilled photographer analyzes how a scene differs from <strong>the</strong> averagescene and uses various tricks to compensate. A crude but effectiveone is to carry around a standard medium gray card (which reflectsback exactly 18% of <strong>the</strong> light), lean it on <strong>the</strong> subject, and aim <strong>the</strong>meter at <strong>the</strong> card. The camera's assumption about <strong>the</strong> world is nowsatisfied, and its estimate of <strong>the</strong> ambient illumination level (made bydividing <strong>the</strong> light reflecting off <strong>the</strong> card by 18%) is guaranteed to becorrect,Edwin Land, inventor of <strong>the</strong> polarizing filter and <strong>the</strong> instant PolaroidLand camera, was challenged by this problem, which is all <strong>the</strong> more vex-

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