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248 INTERNET-BASED <strong>RESEARCH</strong> AND COMPUTER USAGE<br />

the world may be too complicated for numbers!).<br />

Tymms indicates the limitations of existing school<br />

effectiveness research that is based on linear<br />

premises, however sophisticated. Instead, pouring<br />

cold water on much present school effectiveness<br />

research, he argues:<br />

simulation models would suggest that even if it were<br />

possible to arrange for exactly the same classes to<br />

have exactly the same teacher for two years in the<br />

same classroom living through the same two years<br />

that the outcomes would not be the same.<br />

(Tymms 1996: 132–3)<br />

For him, it is little surprise that school effectiveness<br />

research has failed to account effectively<br />

for variance between schools, because such research<br />

is based on the wrong principles. Rather, he<br />

argues, such variance is the natural outcome of<br />

the interplay of key – common – variables.<br />

In the third example, Gilbert and Troitzsch<br />

(2005: 117–23) report a study of post-war gender<br />

desegregation in German high schools and high<br />

school teachers. The model, using the MIMOSE<br />

program, used 4,500 teachers in 150 schools<br />

of three types, and shows the closeness of the<br />

computer model to the real-life situation observed:<br />

avalidationofthesimulation.Themoduleuses<br />

only three assumptions: first, all the teachers<br />

who leave their jobs are replaced with an equal<br />

probability/opportunity to be chosen, by men and<br />

women (p. 117); second, men remain in their jobs<br />

for twice as long as women; third, new women<br />

take up posts in a individual school with a<br />

given probability which varies according to the<br />

proportion of its women teachers.<br />

This chapter will not discuss the stages of<br />

developing computer simulations (e.g. identifying<br />

the question, defining the target for modelling,<br />

conducting initial observations to establish<br />

the parameters and key features, establishing<br />

the assumptions underpinning the simulation,<br />

verification of the implementation of the<br />

simulation, validation of the simulation (its<br />

correspondence to the real-world situation that<br />

it is modelling), and sensitivity analysis of the<br />

simulation’s responsiveness to initial conditions<br />

and changes to parameters (Gilbert and Troitzsch<br />

2005: 18–19). Nor will it discuss the different<br />

kinds of simulations (e.g. system dynamics,<br />

microsimulation, queuing models, multilevel<br />

models, cellular automata, multi-agent models,<br />

learning models). We refer readers to Gilbert and<br />

Troitzsch (2005) for fuller analyses of computer<br />

simulation and their different types.<br />

Advantages and disadvantages of<br />

computer simulations<br />

Bailey (1994: 322–4) suggests that simulations<br />

have advantages such as:<br />

economy: they are cheaper to run than the<br />

real-life situation<br />

visibility: they can make a phenomenon more<br />

accessible and clear to the researcher<br />

control: the researcher has more control over<br />

the simulation than in the real-life situation<br />

safety: researchers can work on situations that<br />

may be too dangerous, sensitive, ethically<br />

questionable or difficult in real life natural<br />

situations.<br />

Computer simulations are powerful in that,<br />

as well as enabling researchers to predict the<br />

future (e.g. in economic forecasting), simulations<br />

also enable them to understand and explore a<br />

phenomenon. Simulations can act as a substitute<br />

for human expertise, sometimes enabling nonexperts<br />

to conduct research that, prior to<br />

the advent of computers, would have been<br />

the exclusive preserve of experts: Gilbert and<br />

Troitzsch (2005: 5) cite the example of geologists,<br />

chemists and doctors. Gilbert and Troitzsch also<br />

suggest that computer simulations are useful for<br />

training purposes (e.g. pilots) and, indeed, for<br />

entertainment. However, Gilbert and Troitzsch<br />

(2005: 5) underline the prime importance of<br />

computer simulations as being discovery and<br />

formalization of theory (i.e. clarity, coherence,<br />

operationalization, inclusion of elements, and<br />

completeness of a theory).

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