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21 Role-playing<br />

Introduction<br />

Much current discussion of role-playing has<br />

occurred within the context of a protracted debate<br />

over the use of deception in experimental social<br />

psychology. Inevitably therefore, the following<br />

account of role-playing as a research tool involves<br />

some detailed comment on the ‘deception’ versus<br />

‘honesty’ controversy. But role-playing has a<br />

much longer history of use in the social sciences<br />

than as a substitute for deceit. It has been<br />

employed for decades in assessing personality, in<br />

business training and in psychotherapy (Ginsburg<br />

1978). 1 In this latter connection, role-playing was<br />

introduced to the United States as a therapeutic<br />

procedure by Jacob Moreno in the 1930s. His<br />

group therapy sessions were called ‘psychodrama’,<br />

and in various forms they spread to the group<br />

dynamics movement which was developing in the<br />

United States in the 1950s. Current interest in<br />

encounter sessions and sensitivity training can be<br />

traced back to the impact of Moreno’s pioneering<br />

work in role-taking and role-enactment.<br />

The focus of this chapter is on the use of roleplaying<br />

as a technique of educational research,<br />

and on simulations. Role-playing is defined as<br />

participation in simulated social situations that<br />

are intended to throw light upon the role/rule<br />

contexts governing ‘real life’ social episodes. The<br />

present discussion aims to extend some of the ideas<br />

set out in Chapter 17 which dealt with account<br />

gathering and analysis. We begin by itemizing a<br />

number of role-playing methods that have been<br />

reported in the literature.<br />

Various role-play methods have been identified<br />

by Hamilton (1976) and differentiated in terms of<br />

apassive–activedistinction.Thus,anindividual<br />

may role-play merely by reading a description of<br />

a social episode and filling in a questionnaire<br />

about it; on the other hand, a person may<br />

role-play by being required to improvise a<br />

characterization and perform it in front of<br />

an audience. This passive–active continuum,<br />

Hamilton notes, glosses over three important<br />

analytical distinctions.<br />

First, the individual may be asked simply<br />

to imagine a situation or actually to perform<br />

it. Hamilton (1976) terms this an ‘imaginaryperformed’<br />

situation. Second, in connection with<br />

performed role-play, he distinguishes between<br />

structured and unstructured activities, the<br />

difference depending upon whether the individual<br />

is restricted by the experimenter to present<br />

forms or lines. This Hamilton calls a ‘scriptedimprovised’<br />

distinction. Third, the participant’s<br />

activities may be verbal responses, usually of the<br />

paper and pencil variety, or behavioural, involving<br />

something much more akin to acting. This<br />

distinction is termed ‘verbal-behavioural’. Turning<br />

next to the content of role-play, Hamilton (1976)<br />

distinguishes between relatively involving or<br />

uninvolving contents, that is, where subjects are<br />

required to act or to imagine themselves in a<br />

situation or, alternatively, to react as they believe<br />

another person would in those circumstances,<br />

the basic issue here being what person the<br />

subject is supposed to portray. Furthermore, in<br />

connection with the role in which the person is<br />

placed, Hamilton differentiates between studies<br />

that assign the individual to the role of laboratory<br />

subject and those that place the person in any<br />

other role. Finally, the content of the role-play is<br />

seen to include the context of the acted or the<br />

imagined performance, that is, the elaborateness<br />

of the scenario, the involvement of other actors,<br />

and the presence or absence of an audience. The

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