07.03.2013 Aufrufe

Die Dienstleistungsnachfrage im Freizeitsektor - eSport

Die Dienstleistungsnachfrage im Freizeitsektor - eSport

Die Dienstleistungsnachfrage im Freizeitsektor - eSport

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19. Abstract 324<br />

19. Abstract<br />

Research purpose: Although some research has already focused on the analysis<br />

of leisure service expenditures, some shortcomings with regard to the content and<br />

the underlying theoretical model as well as the applied methods exist. This study<br />

a<strong>im</strong>s at avoiding the mentioned problems to provide consistent information on<br />

sports, recreational and cultural service expenditure patterns of private households<br />

in Germany. Therefore, the dissertation provides significant macroeconomic<br />

findings (e.g., the economic significance of sports, recreational and cultural services)<br />

as well as microeconomic findings (e.g., factors influencing the demand for<br />

these services). Theoretical model: A regular demand system (Working-Leser<br />

Model: Working, 1943; Leser, 1963) is derived from microeconomic duality theory.<br />

To <strong>im</strong>plement leisure specific demand factors (i.e., demand- and supply-based<br />

sports and recreational opportunities as well as sports and recreational preferences)<br />

while still being consistent with neoclassical demand theory, the basic<br />

model is extended by applying the demographic translation framework (Pollak &<br />

Wales, 1992). Methods: To detect the demographic (e.g. age, degree of urbanisation,<br />

region), sociocultural background (e.g. educational level, occupation,<br />

household size), and economic (income) determinants underlying consumer expenditure<br />

on these services, data of the continuous household budget survey<br />

(2005: n=7,591, 2006: n=7,724) are used. Since not all the households spent their<br />

income on all the leisure service items, numerous zero-observations exist in the<br />

data set and the author is faced with the so-called censored sample problem. To<br />

avoid biased est<strong>im</strong>ates Tobit models type I and II are applied. Results: With more<br />

than 25 billion euros, German households spent around two percent of their disposable<br />

budget on leisure services in each of 2005 and 2006. Of this, around 14<br />

billion euros were spent on cultural services, and around 11 billion euros were<br />

spent on sports and recreational services. The est<strong>im</strong>ated regression models show<br />

rather high variance explanatory power (values of R 2 measure up to 50 percent).<br />

This indicates that the set of selected determinants seems to be quite appropriate<br />

for explaining the German households’ expenditure patterns on leisure services.<br />

Some applications of the findings (e.g. demographical scaled expenditure elasticities)<br />

as well as indications for further research projects are presented and discussed.

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