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The legends of the Panjâb

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SXU<br />

PREFACE.<br />

in <strong>the</strong> public<br />

choice <strong>of</strong> a husband by <strong>the</strong> heroine, seen here in<br />

<strong>the</strong> Legend <strong>of</strong> Princess Adhik Anilp Dal.<br />

This is nothing but<br />

<strong>the</strong> swayamvara <strong>of</strong> <strong>the</strong> classics, though generally it has degene'-<br />

rated into <strong>the</strong> princess having sworn she will only marry him<br />

who can perform certain absurd impossibilities. <strong>The</strong>se <strong>of</strong>ten<br />

take <strong>the</strong> form <strong>of</strong> riddles, as in <strong>the</strong> Easalu and Adhik Anup Dai<br />

Legends, or, like Eaja Rasalu, <strong>the</strong> hero has to do sometliing more'<br />

or less obviously impossible, e.g., to<br />

separate <strong>the</strong> minute' seeds<br />

<strong>of</strong> millet from sand, to kill demons, to beat a drum ia heaven^<br />

to cut down a tree with a wax hatchet, to<br />

tame a vicious horse,<br />

to find <strong>the</strong> silver tree with leaves <strong>of</strong> gold and flowers <strong>of</strong> pearl<br />

that grows under <strong>the</strong> waters, et hoc genus omne. Ano<strong>the</strong>r<br />

common incident that recalls well-known classics is <strong>the</strong> common<br />

story <strong>of</strong> gambling extraordinary. Eaj& EasaM plays Raja<br />

Sirkap at chawpur, first game his<br />

arms, second his horse, third:<br />

his head. <strong>The</strong> whole game is played in a miraculous kind <strong>of</strong><br />

way by both sides, and ends in EasalA's winning- Sirkap'a<br />

head. <strong>The</strong> same notion occurs twice in Bengal Folktales,<br />

where in one instance it is <strong>the</strong> heroine, oddly enough, that is<br />

<strong>the</strong> successful gambler. <strong>The</strong> dropping <strong>of</strong> jewels involuntarily<br />

when speaking is a curious and persistent notion, occurring<br />

in every collection. Adhik Aniip Dai fills a basket with flowers<br />

when she laughs and a platter with pearls when she weeps.<br />

Heroes, too, drop rubies when <strong>the</strong>y laugh and pearls when <strong>the</strong>y<br />

weep, and heroines<br />

drop pearls and precious stones when <strong>the</strong>y<br />

walk or speak, constantly in Indian tales. Has not figurative<br />

language here usurped <strong>the</strong> place <strong>of</strong> exact description, and <strong>the</strong><br />

abstract become <strong>the</strong> concrete As every hero and heroine has<br />

an enemy, it is due to poetical justice that he shall be punished,<br />

and it is curious to note <strong>the</strong> forms that vengeance takes in<br />

folklore. Vindictiveness comes painfully to <strong>the</strong> froB.t here.<br />

<strong>The</strong> unfortunate enemies are cut to pieces, buried in <strong>the</strong> desert,<br />

burnt to death and <strong>the</strong> ashes sent to <strong>the</strong>ir mo<strong>the</strong>rs, buried up<br />

to <strong>the</strong> neck in <strong>the</strong> earth and shot to death with arrows^<br />

buried alive with thorns, buried alive and <strong>the</strong> grave ploughed<br />

up, buried alive with scorpions and snakes and <strong>the</strong> grave<br />

walked over by <strong>the</strong> hero and heroine. In <strong>the</strong> Rasalfl Legend

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