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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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• What are your habitual feeding grounds?<br />

Do you frequent a particular place to feed? Do you consider this territory yours alone, or do others<br />

use it? Do you compete with others to feed? What is your preferred prey? Will you risk hunger to fi nd<br />

this type of prey? Do you ever kill when you feed? Do you have a specifi c herd? Do you seduce your prey?<br />

Kidnap them? Intimidate or beat them? Do they come to you?<br />

• What motivates you?<br />

Are you bent on revenge? Do you long for your mortal life, or to again look upon the sun? Do you<br />

have ambitions within Kindred society? Do you wish to Embrace any childer? Are you involved with<br />

inter-covenant confl ict? If you could have any one thing in the world, what would it be?<br />

A FINAL NOTE<br />

Those without motivation are likely not to have survived the Embrace at all, or to struggle<br />

for survival in subsequent nights. Although a vampire’s values often differ greatly from those of<br />

a human, stemming from his experience with death and rebirth, he must still have something<br />

worth existing for, or he would likely watch the next sunrise and be done with it. Give thought<br />

to where your character has been and where he’s headed. Is there some overarching, ultimate<br />

goal or possibly several small ones? While <strong>The</strong> <strong>Requiem</strong> is a Modern Gothic Storytelling<br />

game, these beings do not sit around each night lamenting their sad existence and wishing it<br />

would all just end. Once you have an idea of what it is that your character wants to achieve,<br />

you have come one step closer to making him a complete, realistic personality.<br />

EXAMPLE OF CHARACTER CREATION<br />

Alyson plans to participate in Peter’s <strong>Requiem</strong> chronicle. Peter tells Alyson that the chronicle<br />

focuses on a struggle to defend the sovereignty of Philadelphia from a number of different external<br />

forces, each attempting to destroy the city’s independence as part of their own power plays. He<br />

then informs her that even while the city’s vampires are defending their territory against these<br />

outsiders, the different clans and covenants within the city are making their own moves to establish<br />

dominance in this valuable territory when the dust settles. He has designed his chronicle to be<br />

a delicate balance between the ruthless politics that divide the different factions in the city and<br />

the need to confront these mysterious external threats as well, so characters will have to watch<br />

their backs even more so than normal. He suggests that Alyson develop a character who has some<br />

fi erce loyalties, but who also knows how to play the amoral political game when she must.<br />

Peter hands Alyson a copy of the character sheet, and informs her that he will be allowing<br />

the players to choose their own clans and covenants, since he will not be running the Embrace<br />

during play. He also tells her that he wants to keep such elements as bloodlines and sorcery<br />

rare, so she should consult him if she wants her concept to go that direction. Alyson agrees,<br />

puts on an inspirational CD and spends a few minutes brainstorming.<br />

STEP ONE: CONCEPT<br />

Alyson’s fi rst responsibility is to come up with a concept for her character. She decides that<br />

she wants to play a modern pagan priestess who was Embraced when she became dissatisfi ed<br />

with the “tame” practices she was involved in, and delved a bit too deeply into darker and<br />

bloodier rites. Alyson decides that the Embrace was given to her by her sire as a test, to see<br />

if she was really a true believer. Not only did she pass, but now she revels in her predatory<br />

nature. Alyson’s character has turned her back on her mortal life, using her former friends as<br />

a food source and taking every opportunity to study her newfound supernatural powers.<br />

Not wanting to name her character after herself, Alyson decides to eschew more sinister or<br />

pretentious names and fi gures her character still goes by her mortal nickname, Maggie. She<br />

has deliberately kept this deceptively harmless sounding name to put others at ease so she<br />

122<br />

chapter two: character

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