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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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theban sorcery<br />

207<br />

<strong>The</strong> vampire who enacts this ritual is the only one who can command the zombie. That<br />

vampire may, however, instruct the corpse to accept direction from other individuals. A<br />

corpse-creature left to its own devices takes no actions of its own volition; it must be given<br />

direction, and undoubtedly laments being forced to carry them out.<br />

A corpse suffers damage — lethal, bashing and aggravated — as it did in life. It remains<br />

active until its rightmost Health box is occupied with aggravated damage. A zombie does<br />

not bleed to death upon suffering lethal damage in its rightmost Health box, and must be<br />

attacked repeatedly until utterly destroyed. Needless to say, appropriate makeup or (failing<br />

that) prominent description tags are a necessity to portray this ritual’s use correctly. Zombies<br />

can be affected by the same Disciplines that would have affected them before their death<br />

although they cannot become vessels for Dominate or Animalism or become possessed by<br />

ephemeral beings. <strong>Vampire</strong>s and ghosts, despite being technically speaking deceased, can not<br />

be turned into walking corpses.<br />

Offering: A Communion wafer placed under the dead person’s tongue.<br />

STIGMATA (LEVEL-FOUR THEBAN SORCERY RITUAL)<br />

Although the majority of <strong>The</strong>ban Sorcery’s rites have a decidedly Old Testament fl avor,<br />

Stigmata takes the very suffering of the New Testament’s Prince of Peace and turns it into a<br />

weapon of divine punishment. <strong>The</strong> victim of this ritual must be within sight when it is cast.<br />

He bleeds from the wrists, feet and side, the traditional fi ve wounds of Christ. Mortals suffer<br />

one point of lethal damage per turn from blood loss, while Kindred lose one Vitae each turn.<br />

If a vampire runs out of Vitae during the course of the ritual, she proceeds to suffer lethal<br />

damage and is likely to frenzy (see p. 253). A vampire whose rightmost Health box is fi lled<br />

with lethal damage by this means falls into torpor (see p. 248).<br />

<strong>The</strong> draw to activate this power is penalized by the subject’s Stamina.<br />

<strong>The</strong> number of turns the subject suffers from Stigmata equals the number of successes<br />

achieved on the <strong>The</strong>ban Sorcery draw.<br />

Offering: A crucifi x, which crumbles to ash as the ritual is enacted.<br />

TRANSUBSTANTIATION (LEVEL-FIVE THEBAN SORCERY RITUAL)<br />

<strong>The</strong> character transforms one substance or object into another. It can be water into blood,<br />

for example, or a tree branch into a snake, or a person into a pillar of salt. <strong>The</strong> object or<br />

substance transformed becomes a generic, perfectly normal, mundane version of whatever<br />

it is. Transubstantiation cannot turn a frog into a Lupine or a human into a Kindred, for<br />

example, though it could change a frog into a wolf or a human into a bat. <strong>The</strong>re are a few<br />

additional limits on the transformation. It works only on targets of an equal or smaller Size<br />

than the caster, and the result cannot simulate human or supernatural intelligence. In addition,<br />

the result also cannot be larger than the caster unless several sorcerers participate.<br />

That is, the same frog could be transformed into a child, but the child wouldn’t be able to<br />

have any intelligent discourse or even perform many complicated activities since it’s just a<br />

frog turned into the simulacrum of a child. Vampiric Disciplines cannot be used to possess<br />

simulacra of living creatures. Lastly, unless the Storyteller specifi cally rules otherwise, this<br />

ritual cannot be used to create sophisticated devices, extinct animals, rare elements or other<br />

exotic creatures and substances. <strong>The</strong> ritual must result in a relatively mundane species or<br />

material which appears in its normal state. Transubstantiating something into rock would<br />

not for instance create lava. <strong>The</strong> substance or object reverts to its original form when the sun<br />

next rises (though a person transformed into, say, ice and whose arm is broken off has both<br />

portions of herself turn back to normal in different locations, and swiftly bleeds to death).<br />

Supernatural creatures are unaffected by Transubstantiation.

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