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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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city, his City Status in his home city is considered zero (and so is effective City Status is also<br />

zero). What’s more, a visitor’s effective City Status can never be higher than 3. <strong>The</strong> above<br />

penalties also apply to any attempts a visitor makes to determine the City Status of a resident<br />

in a visited domain (see “Determining Another’s Status,” above).<br />

Effective City Status does not grant any special powers or privileges and cannot be used as<br />

a “social tool” as native City Status can (see p. 135). Instead, it denotes a level of respect that<br />

a character’s reputation reasonably carries outside his home domain.<br />

Visitors are largely immune to the games of Status in a city through which they pass. <strong>The</strong><br />

worst a Prince and his Harpies can do is strip a newcomer of effective City Status in the<br />

visited domain. This has no effect on the visitor’s City Status back home. Even the effects of<br />

a blood hunt are only local. <strong>The</strong> Prince or a Harpy may send word of an infraction, praiseworthy<br />

deed or blood hunt back to the visitor’s home domain, but any result is dependent<br />

on offi cials back home taking action.<br />

Princes cannot fl atly refuse to acknowledge Kindred who have any effective City Status (one or<br />

more dots). <strong>The</strong>y may, however, use their powers to reduce visitors’ City Status down to 1 and to<br />

strip that last dot, revoking any welcome. Doing so is trivial in the case of those who arrive with an<br />

effective City Status of 1, accomplished with a simple princely fi at that the outsider is unwelcome<br />

in the domain. Dealing with those with grander reputations can be harder and requires a Prince<br />

to strip the visitor’s legitimacy through concerted effort, usually through a series of public insults<br />

or reprimands. (For more on the Prince and Harpy’s Status-related abilities, see p. 286.)<br />

If a visiting character decides to stay in a new domain, the effective City Status she would have<br />

as a visitor to the city becomes her new City Status dots. Status in her former domain is lost (although<br />

she can return as a visitor). Kindred may only consider one place their home domain.<br />

CHANGING CLAN OR COVENANT STATUS<br />

Clan Status and Covenant Status increase with experience expenditure, but such spending<br />

has to be approved by the Storyteller. Some limits exist simply to prevent everyone in the,<br />

say, First Estate from having Invictus Status 5 in short order. A character must demonstrate<br />

particular dedication to his clan or covenant to earn high standing in that group. <strong>The</strong> following<br />

table is generic, but a useful guideline when adjudicating such matters; it functions<br />

just as the table for City Status does (p. 290).<br />

3.11 — PRAISEWORTHY DEEDS FOR CLAN OR COVENANT<br />

Status Deeds<br />

••••• Acting to position the clan or covenant to achieve eminence or ascendancy<br />

•••• Defi ning an overall goal for the clan or covenant and organizing<br />

members to achieve it; assuming a position of recognized leadership<br />

within the clan or covenant<br />

••• Designing plans or removing obstacles in ways that advance the goals<br />

of the clan or covenant; serving the clan or covenant signifi cantly<br />

above and beyond the expected<br />

•• Recognizing clan or covenant leaders and obeying their edicts; promoting<br />

loyalty among fellow members of the clan or covenant<br />

• Regular attendance at clan or covenant gatherings; active participation<br />

in regular clan or covenant activities<br />

STRIPPING CLAN OR COVENANT STATUS<br />

Removing dots of Clan or Covenant Status occurs when enough fellow members of the<br />

faction get together to reprimand a character. To strip a dot of Clan or Covenant Status, a<br />

284<br />

mind’s chapter eye three: theatre: special requiem rules and systems

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