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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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PROTEAN<br />

Easily one of the most overtly spectacular of the gifts of the Damned, the Discipline of<br />

Protean is the study of physical metamorphosis and transformation. <strong>The</strong> nature of this power<br />

is hotly debated among the Kindred, for its abilities are so varied while simultaneously stemming<br />

from no obvious aspect of the Curse. Whatever its cause or origin, Protean allows its<br />

masters to assume virtually any form or shape.<br />

Since the core of a vampire’s self doesn’t alter with his shape, a transformed Kindred can<br />

generally take any action or use any Discipline that his new form can reasonably allow. Gangrel<br />

in the form of a cloud of mist, for example, could read auras (as the sense of sight doesn’t<br />

vanish), but couldn’t Dominate someone effectively (as the prerequisite eye contact can no<br />

longer be established). A vampire’s clothes and personal effects change shape with him, but<br />

he cannot normally transmute especially large objects or other creatures.<br />

Unless stated otherwise, Protean powers — being permanent physical changes — last as<br />

long as the vampire wishes them to, or until he is forced into torpor. Any state that prevents<br />

the character from taking action (such as being staked) likewise prevents transformation; the<br />

vampire needs the freedom to invoke his will. Reverting from any alternate form is an Instant<br />

Action and takes a full turn unless otherwise specifi ed. <strong>The</strong> character reforms on his Initiative<br />

and may not act during that turn.<br />

• ASPECT OF THE PREDATOR<br />

<strong>The</strong> most basic ability of this Discipline allows a vampire to project a supernatural mien<br />

of savage predatory ferocity.<br />

Cost: —<br />

Test Pool: This power involves no draw. A character is not subject to the usual relationships<br />

of Blood Potency upon meeting an unknown Kindred for the fi rst time. If the character’s Blood<br />

Potency is lower than that of the unknown Kindred, he treats it as equal. If the character’s<br />

Blood Potency is equal to or higher than the unknown Kindred, this power has no effect. In<br />

the event of two or more Kindred using this power simultaneously, treat them all as equals.<br />

A character may choose to suspend this power if he so desires, but if he does, it ceases to<br />

function for an entire scene. He may not selectively apply it to individual vampires he meets<br />

within that scene.<br />

Action: N/A<br />

192<br />

2.15 — CLOAK THE GATHERING MODIFIERS<br />

Modifi er Situation<br />

+1 Character is with only those to whom she extends this power<br />

when she activates it.<br />

— Characters vanish before a single witness.<br />

-1 Each witness after the fi rst present when a character invokes<br />

the power.<br />

-1 Each person Obfuscated beyond the number equal to the<br />

character’s level of Obfuscate, not counting the character<br />

herself.<br />

•• HAVEN OF SOIL<br />

<strong>The</strong> vampire who has achieved this much-prized level of mastery over Protean has learned<br />

how to meld his form with that of any natural substance. One can blend his form only with<br />

simple soil at fi rst, but with time and experience, he can eventually learn how to conjoin<br />

with other elements. While so interred, the character is immune to threat of harm from the<br />

chapter two: character

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