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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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usually results in punishment by a Harpy or the Prince. This ability can be used only once<br />

per targeted Kindred per meeting.<br />

In addition, Harpies may remove only a single City Status dot from the Prince (if a Ventrue),<br />

the Ventrue Priscus, and the Ventrue with the highest City Status sitting on the council of Primogen<br />

(if any). Harpies may remove only one dot from each over the course of the month.<br />

Finally, any dots in the Resources Merit held by a Ventrue character are largely inviolate<br />

while the clan in eminent. <strong>The</strong> actions of other characters cannot reduce an eminent Ventrue’s<br />

wealth. (<strong>The</strong> Storyteller adjudicates this, telling others who attempt to undermine a Ventrue’s<br />

wealth that their efforts fail.)<br />

CONTENDER/RIVAL BENEFITS<br />

Being the member of a group that is perceived as the legitimate threat to the throne has<br />

its benefi ts. Above all, it is harder for the powers that be to act against you. <strong>The</strong> members of<br />

a contender covenant and rival clan are thus somewhat protected from their ascendant and<br />

eminent opponents.<br />

If an ascendant or eminent Prince or Harpy wants to remove a dot of City Status from a<br />

contender or rival Kindred, he must spend twice the Status points he normally would. This<br />

usually means spending two points per dot, but this effect can combine with the protections<br />

offered by some clans and covenants. This extra cost applies even when crossing clan/covenant<br />

lines — a Harpy of the ascendant Invictus still fi nds it more challenging to put a rival<br />

Ventrue in his place.<br />

PRESTATION<br />

Boons are a means of openly formalizing agreements of debt between Kindred; the system of<br />

boons is known as prestation. Owing a boon is a formal acknowledgment that one Kindred owes<br />

another a service. When and how that service is performed is at the discretion of the Kindred<br />

holding the boon (i.e. to whom the favor is owed), within the limits of the type of boon.<br />

BOON TYPES<br />

Prestation is a very formal affair among most Kindred and boons come in different types.<br />

Each type refl ects the importance of the favor that creates the debt; repaying a boon requires<br />

an act of similar weight. Kindred revealed to have engineered dangerous situations — either<br />

to vampiric survival or to the Traditions — to attain boons are likely to see those boons<br />

invalidated by a Harpy.<br />

• <strong>The</strong> simplest type is a trivial boon, which represents a minor favor. Examples include an<br />

introduction to an infl uential Kindred or granting feeding rights for a short period.<br />

• A minor boon denotes a notable favor, such as protecting or saving a treasured property<br />

or valuable Retainer, or granting feeding rights for some time. A minor boon is roughly<br />

equivalent to three trivial boons.<br />

• A major boon represents a considerable favor, such as protection from near destruction or<br />

a long period of service above and beyond the call of duty. It is roughly equivalent to three<br />

minor boons.<br />

• Above all stands the life boon, which is granted only in the most extreme cases — usually<br />

when a Kindred saves the existence of another without having any formal obligation to do<br />

so. Allies don’t owe each other life boons; such a debt is owed only under exceptional circumstances.<br />

A life boon cannot usually be repaid through multiple lesser boons.<br />

DISPUTES AND FORMALITIES<br />

Kindred who owe each other any sort of debt often seek to formalize it by having a Harpy<br />

record the type of boon owed, which is then made known to the Harpy (or Harpies) of any<br />

294<br />

mind’s chapter eye three: theatre: special requiem rules and systems

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