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live-action rules for playing vampi
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CREDITS Concept and Design: Justin
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4 Introduction No man ever became e
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Vampires must sustain themselves on
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8 chapter one: society of the damne
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Try though they might, the Kindred
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Kindred that thrives on blood and d
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Geographically, the Gangrel seem to
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dred institution, especially owing
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London, New Orleans and Chicago —
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20 mortal society. Certainly, some
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22 they become helpless targets. Li
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options? Petition for help? To whom
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26 Needless to say, the society of
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Church-modeled domains tend to swin
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FEEDING RESTRICTIONS Some Princes d
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of state.” The Herald is assumed
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MASTER OF ELYSIUM In essence a comb
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don’t happen, but rather that tho
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38 The Danse Macabre Throughout the
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Upon being informed of just how old
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Just the same, puppets and sinners
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44 chapter one: society of the damn
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esponding roughly to a later Spanis
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48 The Carthian Movement Undeniably
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The Chain At almost every Carthian
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52 THE CIRCLE OF THE CRONE Few vamp
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way a static creature can otherwise
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Hierophant In domains where the Cir
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without the reality of it. Many you
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The Invictus, alone among covenants
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the Middle Ages, that God stepped i
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64 chapter one: society of the damn
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66 Two: That what you once were is
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68 chapter one: society of the damn
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Anointing/Blood Baths Used whenever
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72 chapter one: society of the damn
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it, nor does it mean to adhere to a
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RITUALS AND OBSERVANCES The most im
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Not all members of the Ordo Dracul
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80 chapter one: society of the damn
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82 chapter one: society of the damn
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Not every covenant is as fully stru
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— it chooses its fi ghts carefull
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Likewise, the Ordo Dracul doesn’t
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to Rötschreck, and can even access
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92 THE FIRST TRADITION: MASQUERADE
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ever fi gure responsible for the cr
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granted therefrom), the next step w
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Kindred even use connections in the
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Rumors suggest that some few ghouls
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trial Revolution) arrived not long
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Exceptions exist, of course. Every
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Crúac (KREW • ack): The bloody,
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Whip: One who keeps his clanmates i
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110 chapter two: character
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Now that you’re familiar with the
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All characters begin with one dot i
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• The Carthians: Members of the C
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118 OPTIONAL RULE: I WASN’T EMBRA
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VAMPIRE TEMPLATE QUICK REFERENCE Th
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• What are your habitual feeding
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in a number of practical talents. S
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her formidable personality and the
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nying chart). In fact, some elders
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little protection once they have be
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- Page 145 and 146: 144 STEREOTYPES Daeva: They thought
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- Page 151 and 152: 150 STEREOTYPES Daeva: Our only ser
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- Page 231 and 232: BLOOD SYMPATHY On some occasions, K
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on the part of the Kindred to creat
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a Ventrue ghoul gains a single dot
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Potency comparisons or frenzy tests
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240 mind’s chapter eye three: the
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BASHING DAMAGE Fists, clubs and fal
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danger. Sunlight fi ltered through
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A Vitae is spent to heal one lethal
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permanent residence in a vampire’
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If the character succumbs to torpor
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or did he merely wish they had? Som
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254 mind’s chapter eye three: the
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of submitting to the Kiss. Few modi
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Kindred call such a temporary, nego
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Kindred who spend too much time in
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show of bravado as a show of streng
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REGAINING HUMANITY Kindred who make
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If a situation imposes penalties on
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268 mind’s chapter eye three: the
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discretion, a character may resist
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this draw succeeds, your character
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274 mind’s chapter eye three: the
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people who confront him with trauma
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The visionary encounter ends with a
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Blood Potency to a level where she
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2,” and players should avoid usin
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city, his City Status in his home c
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CHANGING CITY STATUS City Status is
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Clan Status and City Status is the
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3.14 — PRAISEWORTHY DEEDS FOR THE
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While engaged in rituals and simila
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usually results in punishment by a
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296 mind’s chapter eye four: thea
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Knowing the proper application of t
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In addition to the categories prese
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As the player develops more details
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more Kindred it can sustain. The si
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focus almost entirely on raw surviv
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a target. Everyone watches TV inste
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Themes help you focus the events an
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Now you can go through this skeleta
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A New Beginning? The fi nal phase o
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Along the way, they face the tempta
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to match. What insights can a morta
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to concentrate on telling stories,
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and treachery you can accept in a c
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they meet a band of enthusiastic, w
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they are vampires violate the most
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player wants to attempt to feed, he
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or fail in a rescue attempt. Or the
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One idea of how to do so is to arra
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• Story First, Rules Second: The
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an easier time adapting to the chan
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When portraying one of the Kindred
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confusion or underestimation by “
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Whenever using makeup always give y
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normal skin tones and no fangs. Oth
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Suit Antagonists to the Chronicle A
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HELL HOUND Description: Hell hounds
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like. Among these, many wear heavy
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Streetwise (test pool 5) — Homele
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tion to avoid upsetting other playe
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their clan affi liation or by what
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associated with the Kindred. Pretty
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quickly as possible. Their characte
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362 mind’s appendix: eye theatre:
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While every vampire belongs at leas
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366 mind’s appendix: eye theatre:
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clan, and she passes that weakness
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What circumstances led this Kindred
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THE RULES STUFF At some point, you
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change a Kindred’s very being, th
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Although novel Disciplines might be
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Watch out for redundant powers with
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An attack might have a fi xed effec
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That Discipline is the most advance
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healing 244-245 bat form 194 Beast,
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addiction 221 aura veins 96-97, 223
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esisting abilities 153-154 Vinculum
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Ordo Dracul 77-78 torpor 248-252 dr
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FAVORED ACTIONS Action/Power Traits