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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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theban sorcery<br />

205<br />

whip of Vitae with which to scourge his foes. An attack with the weapon has a test pool equal<br />

to the character’s Strength + Weaponry + the number of lashes created, and infl icts lethal<br />

damage. <strong>The</strong> Blood Scourge lasts a number of turns equal to the player’s successes on the<br />

invocation draw. At the end of that time, the Vitae whips turn to dust.<br />

A character can invoke Blood Scourge only once until its duration expires. He may thereafter<br />

invoke another whip, however. A character may voluntarily terminate a Blood Scourge<br />

if he does not want to keep it for the full duration of the power.<br />

Offering: <strong>The</strong> Kindred’s own blood is the offering. In enacting the ritual, the vampire must<br />

slice open his wrist with a sacrifi cial knife. <strong>The</strong> scourge created — regardless of its number of<br />

lashes — costs one Vitae.<br />

VITAE RELIQUARY (LEVEL-ONE THEBAN SORCERY RITUAL)<br />

<strong>The</strong> character takes an ordinary object that can be carried in one hand and stores an<br />

amount of Vitae in it that may be called upon later (whether as sustenance or for any other<br />

purpose that requires Vitae). Any Kindred or ghoul can call upon the stored Vitae, not just<br />

the caster, though the person using the Vitae must know that it’s there. <strong>The</strong> amount of Vitae<br />

that can be stored in the object is equal to the amount of successes the player achieves on the<br />

invocation draw, although the caster may infuse the object with less if he wishes. <strong>The</strong> Vitae to<br />

be stored comes directly from the caster’s own body. This ritual can be cast only once on the<br />

item in question. <strong>The</strong> nature of the object to contain the Vitae doesn’t really matter, though<br />

the item must be at least the size of a person’s fi st. <strong>The</strong> Vitae remains indefi nitely until consumed.<br />

<strong>The</strong> act of consuming the blood might involve taking it to one’s lips, or holding the<br />

item tight and willing the blood to pass from object to body. This Vitae is “neutral,” which is<br />

to say that the feeding Kindred does not subject the sorcerer to a Vinculum in this manner,<br />

though blood addiction is still a risk.<br />

Offering: <strong>The</strong> vessel of infusion itself is the offering, and must be something the caster<br />

can lift with one hand. <strong>The</strong> offering crumbles to dust after the last Vitae is removed. <strong>The</strong><br />

offering crumbles to dust. Prior to that point, the item functions as it normally would (a<br />

knife may still be used to attack, a book may still be read).<br />

CURSE OF BABEL (LEVEL-TWO THEBAN SORCERY RITUAL)<br />

This ritual leaves a victim speaking in tongues, unable to communicate. Even his written<br />

word is rendered nonsensical; both handwritten and typed messages come out as gibberish.<br />

Not only is the Curse of Babel an effective means of controlling the spread of blasphemy<br />

(and gossip), it proves an effective limit to a subject’s use of the Dominate Discipline. <strong>The</strong><br />

number of successes achieved on the invocation draw determines the duration of the ritual’s<br />

function: one hour per success or until the next sunrise, whichever comes fi rst. <strong>The</strong> subject<br />

must be within earshot when this ritual is performed.<br />

<strong>The</strong> draw to activate this power is penalized by the subject’s Resolve.<br />

Offering: An animal’s or person’s tongue<br />

LIAR’S PLAGUE (LEVEL-TWO THEBAN SORCERY RITUAL)<br />

<strong>The</strong> character curses her subject so that if he speaks any lies over the course of the scene,<br />

beetles swarm from his mouth. Needless to say, the effects of this ritual must be announced<br />

loudly any time they apply — there is simply no way to hide the swarm that emerges.<br />

<strong>The</strong> ritual involves a contested action, pitting the sorcerer’s Intelligence + Academics<br />

+ <strong>The</strong>ban Sorcery against the subject’s Resolve + Blood Potency. Resisting this power is a<br />

refl exive action.<br />

Offering: An insect’s carapace, whole and uncrushed.

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