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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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mekhet<br />

at heart. This is not to say that the clan is weak within the Invictus, though. Invictus Shadows<br />

are simply quieter about their covenant affi liation than their boastful brothers, or are more<br />

reserved about the reasons for their affi liation, which typically coincide with those of the<br />

Carthians or Lancea Sanctum. More than a few Mekhet fi nd themselves among the Ordo<br />

Dracul, as the study of its esoteric principles often coincides with artifact-fi nding expeditions<br />

or secrets to be gleaned from other Dragons.<br />

Appearance: Of all the clans, the Mekhet are perhaps the least uniform in the way they<br />

appear to others. Some play the clan archetype to the hilt, dressing in black clothing and<br />

adopting styles that allow them to blend into the scenery. Others choose from popular mortal<br />

styles and fashions, attempting to blend in with the crowd by evading individual notice. This<br />

practice is particularly common among Mekhet who associate with one particular subculture,<br />

thereby becoming an iconic, though rarely outstanding, example of that group’s tastes.<br />

Havens: Of all the clans, the Mekhet are typically the most polarized by their preferences<br />

and proximity to the mortal world. Some Mekhet prefer to keep close to where the action is.<br />

In large cities, where their numbers are strong, many take fl ats in the downtown core, or at<br />

least within short distance of various urban hot spots or the Rack. Older or more withdrawn<br />

Shadows are often preoccupied with security, and many elect to dwell in large homes on the<br />

outskirts of populated areas. Such Kindred often keep dogs and other servitors, made strong<br />

by the cursed Vitae of their masters. A few paranoid Shadows even take havens underground,<br />

where they cohabitate (or compete) with Nosferatu for shelter from the sun.<br />

Background: Prospective Mekhet can come from just about any walk of mortal life. <strong>The</strong><br />

only common thread linking potential candidates is an affi nity for the night itself or some<br />

metaphorical darkness, such as a pained soul or a thirst for knowledge. Many Mekhet are<br />

tutored heavily by their sires post-Embrace, in order that they understand the nature of the<br />

clan and its duties. A Mekhet sire who leaves a new childe to the misinformation of other<br />

Kindred is a rarity indeed. Some prefer to let their progeny discover the Kindred world on<br />

their own, but not even these sires stray so far that they can’t watch a protégés’ progress.<br />

Character Creation: Most Shadows prize those traits that best assist them in furthering<br />

their passion or their cause. Violent or politically motivated Mekhet typically favor Physical<br />

and Social Attributes and Skills, to improve their dealings with others and to allow them to<br />

strike from their namesake. Scholarly or philosophical clan members tend to acquire as many<br />

dots worth of Mental traits as they can. For many Shadow players, the process of assigning<br />

new traits is like being a kid in a candy store — just about everything looks good, but you<br />

don’t have a whole lot to spend. <strong>The</strong> best solution is to keep your character’s personality in<br />

mind when deciding what to take.<br />

Favored Attributes: Intelligence or Wits<br />

Clan Disciplines: Auspex, Celerity, Obfuscate<br />

Weakness: As creatures of darkness even more sensitive to light than most of the Damned,<br />

the Mekhet suffer certain banes of vampiric existence more acutely than do their fellow Kindred.<br />

Whenever Mekhet suffer damage from sunlight or fi re, they take an additional point of<br />

aggravated damage from that source (see p. 243 for more on sunlight and fi re damage). Just<br />

as shadow cannot exist without light, so too does light banish shadow.<br />

Organization: While this clan is not the most tightly organized, it does have some structure.<br />

<strong>The</strong> majority of it falls in line with the clan’s various bloodlines, which are generally more<br />

independent than those of other clans. Nonetheless, some clanwide structure does exist. In<br />

addition to the Primogen in any Mekhet-heavy city, the Shadows often give more deference<br />

to a Priscus in clan affairs than do members of other clans, particularly if a Priscus has earned<br />

a reputation for wisdom.<br />

143

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