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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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little protection once they have been breached. Each dot of Haven Security subtracts one point<br />

from efforts to intrude into the haven by anyone a character doesn’t specifi cally allow in. This<br />

increased diffi culty may be because the entrance is so diffi cult to locate (behind a bookcase,<br />

under a carpet) or simply diffi cult to penetrate (behind a vault door). Also, each dot of Haven<br />

Security offers a +1 bonus on Initiative for those inside against anyone attempting to gain<br />

entrance (good sight lines, video surveillance). Lastly, each dot of Haven Security generally<br />

gives the characters inside one turn of warning before any kind of attack on the haven, allowing<br />

them a chance to prepare themselves or fl ee. This benefi t may be reduced or negated by<br />

particularly powerful or clever infi ltration efforts, however, at the Storyteller’s discretion.<br />

Characters whose players spend no points at all on Haven might have their own small,<br />

humble havens, or perhaps they share the haven of a sire or Prince. In any event, they simply<br />

do not gain the mechanical benefi ts of those who have spent Merit points improving the<br />

quality of their homes.<br />

Each aspect of the Haven Merit has a limit of 5. In other words, Haven Location, Haven Size<br />

and Haven Security may not rise above 5 (to a maximum of 15 points spent on this Merit).<br />

Special: It’s possible for the Haven Merit to be shared among characters in a close-knit<br />

group. <strong>The</strong>y might simply be devoted to one another and willing to pool what they have, or<br />

perhaps their mutual reliance on an individual or trust could bring them together to share<br />

what they have in common.<br />

To share this Merit, two or more characters simply have to be willing to pool their dots<br />

for greater capability. A shared Haven Merit cannot rise higher than fi ve dots in any of the<br />

three aspects of the trait. That is, characters cannot pool more than fi ve points to be devoted<br />

to, say, Haven Size. If they wish to devote extra points to the Merit, they must allocate those<br />

dots to a different aspect of the Merit, such as Location or Security.<br />

Shared Haven dots can be lost. Coterie members or associates might be abused or mistreated,<br />

ending relationships. Group members might perform actions that cast themselves (and the<br />

group) in a bad light. Money might be spent or lost. If any group member does something to<br />

diminish the haven, its dots decrease for all group members. That’s the weakness of sharing<br />

dots in this Merit. <strong>The</strong> chain is only as strong as its weakest link. <strong>The</strong> Storyteller dictates<br />

when character actions or events in a story compromise shared Haven dots.<br />

Characters can also leave a shared haven. A rift might form between close Kindred. A character<br />

might meet Final Death. Or one could be kicked out of the haven by the others. When<br />

a character leaves a shared-Haven relationship, the dots he contributed are removed from the<br />

pool. If the individual still survives, he doesn’t get all his dots back for his own purposes. He<br />

gets one less than he originally contributed. So, if a character breaks a relationship with his<br />

coterie, his two Haven dots are lost by the group, but he gets only one dot back for his own<br />

purposes. <strong>The</strong> lost dot represents the cost or bad image that comes from the breakup. If all<br />

members agree to part ways, they all lose one dot from what they originally contributed.<br />

<strong>The</strong> Storyteller decides what reduced dots mean in the story when a character leaves a shared<br />

haven. Perhaps no one else picks up the character’s attention to Haven Security, leaving that<br />

to drop. <strong>The</strong> haven might not be tended as fastidiously, causing a drop in the Haven Location<br />

value. Maybe a portion of the haven falls into disuse or even collapses, causing an effective<br />

drop in Haven Size. Whatever the case, a plausible explanation must be determined.<br />

A character need not devote all of her Haven dots to the shared Haven Merit, of course. A<br />

Kindred might maintain a separate haven of her own outside the communal one represented<br />

by the shared trait. Any leftover dots that a character has (or is unwilling to share) signify<br />

what she has to draw upon as an individual, separate from her partners. For example, three<br />

characters share a haven and expend a group total of fi ve dots. One character chooses to use<br />

130<br />

chapter two: character

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