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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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chapter one: humanity society of as the morality<br />

damned 261<br />

DRAW RESULTS<br />

Degeneration draws are handled slightly differently than normal draws. Instead of making<br />

a single draw and adding it to a test pool, a number of straight draws are made equal to<br />

the value indicated on the chart above. So a character that commits a callous crime makes<br />

two such draws, while a character who commits a minor selfi sh act makes fi ve draws. This<br />

sequence of draws is known as the degeneration series.<br />

A draw of an 8, 9 or 10 counts as a success, while a draw of an ace removes one success<br />

from the total. If even one success remains at the end of the series, degeneration is avoided.<br />

If no successes remain, the character loses a dot of Humanity and may even have to check<br />

for derangement.<br />

Example: In the midst of a heated stand-off, Justin’s character Shane lashed out in anger and accidentally<br />

killed a ghoul, which the Storyteller counts as an impassioned crime. Since this sort of sin is<br />

lower than Shane’s Humanity rating 6, he must test to check for degeneration. Consulting the chart,<br />

he sees that this crime allows for three draws. His fi rst draw is a 9 — success! His second draw, though,<br />

is an ace, which removes that one success. He has only one draw left, but manages to draw an 8, for<br />

another success. Shane manages to feel enough remorse for the crime that his Humanity rating doesn’t<br />

drop… this time.<br />

It is possible for a player to gain bonus draws to a degeneration series if his character is<br />

truly contrite or takes action to try to rectify his sins. Conversely, a player can be penalized<br />

by having draws removed from the series if his character clearly enjoyed what he did and/or<br />

made no effort to make amends. Bonus draws are optional and need only be used if the player<br />

desires, however. For example, if a player has already accumulated successes in the regular<br />

series, she may waive any bonus draws earned to avoid possibly drawing aces that cancel out<br />

existing successes. It is intended to be a benefi t, after all.<br />

In no instance can a character be penalized below one draw, however. <strong>The</strong>re’s always some<br />

chance to retain a vestige of Humanity, however slim. Of course, if the player voluntarily<br />

chooses to automatically fail the degeneration series and lose a dot of Humanity, the Storyteller<br />

may certainly permit her to do so.<br />

Lastly, when drawing Humanity to check for a derangement, do not add other Attributes<br />

or traits. You may not spend Willpower to gain a +3 modifi er on either kind of draw, though<br />

other situational bonuses or penalties may apply.<br />

Degeneration draws can be made with a Narrator immediately following the sin, to help<br />

guide a player’s roleplaying from that point. If this proves too disruptive to the fl ow of play,<br />

however, the Storyteller may instead request that any players whose characters committed<br />

suffi cient crimes to warrant degeneration tests come see her at the end of the night. Degeneration<br />

tests are performed at that time, with results recorded by the Narrator.<br />

Failure: For a degeneration series, failure to retain even one success by the end of the series<br />

means your character loses the struggle to maintain his standards of morality when faced<br />

with the reality of his sin. He loses one dot of Humanity. On a Humanity draw, he gains a<br />

derangement.<br />

Success: Your character emerges from his crisis of conscience with his sense of right and<br />

wrong intact. His Humanity is unchanged, and he remains as sane as before.<br />

Roleplaying Degeneration Draws<br />

Success on a degeneration draw means that a character feels guilt and remorse for what she<br />

has done, but ultimately manages to keep her personal sense of morality intact. She may have<br />

sinned, perhaps even rather grievously, but it’s not normal or desired by her own standards,<br />

and she can put the crime into proper perspective with her overall sense of self. She need not<br />

be weepy or dramatic upon succeeding at a degeneration draw, and may even make a public

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