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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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If a situation imposes penalties on a test pool, assess the penalties after the Humanity limit is applied.<br />

Continuing the previous example, if the character suffers a -2 penalty on his Wits + Empathy<br />

pool, the player draws with a test pool of three. Bonuses cannot raise a player’s test pool over his<br />

character’s Humanity limit, so add them before comparing a pool to a character’s Humanity.<br />

<strong>The</strong> subtle repulsion that mortals feel toward low-Humanity Kindred does not infl uence a<br />

character’s actual Presence score. Kindred look different than they did when their Humanity<br />

was higher, but that change can be subtle. Mortals might perceive a low-Presence Kindred as<br />

bestial, while a high-Presence Kindred could have a deadly, frightening taint. <strong>The</strong> warmth<br />

that once attracted the eye chills to a reptilian fascination. Mortals who try to recount the<br />

look of a low-Humanity Kindred might describe an image quite different from the vampire’s<br />

actual appearance, as unconscious fear shades their memory. Even someone captivated by a<br />

good-looking, low-Humanity Kindred might use phrases like “deadly beauty.”<br />

SUMMARY: THE DESCENT<br />

Humanity tends to drop. All Kindred must face this stark, unavoidable truth. <strong>The</strong>ir existence as<br />

predators forces them to commit abhorrent acts, if not deliberately, then when the Beast overpowers<br />

them. A Kindred might begin his unlife vowing that he’ll never succumb to the Beast. Well,<br />

he’ll never succumb to the Beast and not feel bad about it afterward. Well, he’ll never succumb to<br />

the Beast in a really terrible way… and so on. As the years and decades pass, Kindred fi nd it hard<br />

to muster the same revulsion to a crime they have committed many times before. Humanity wears<br />

away from sheer weariness. High moral codes bend, then break, and are forgotten in time.<br />

Kindred tend to live down to their Humanity. As the trait drops, less and less seems objectionable.<br />

What once caused horrifi ed repentance seems expedient — maybe even thrilling.<br />

That way, however, leads to destruction.<br />

So how can a Kindred survive the <strong>Requiem</strong>? How can he preserve some shred of human<br />

conscience when the Beast never tires? What limit can he set to his own monstrosity?<br />

<strong>The</strong> characters must answer that question for themselves. That’s what <strong>The</strong> <strong>Requiem</strong> is<br />

all about.<br />

HUMANITY 10-8<br />

Kindred with Humanity scores this high can seem “more human than human.” Neonates<br />

might recoil from their own monstrosity and take up ethical codes stricter than any they<br />

followed in life. <strong>The</strong>y usually try to feed only from animals or seek other alternatives to victimizing<br />

mortals, and feed as little as possible in any case. <strong>The</strong>y don’t have to act preachy or<br />

passively accept everything that unlife and their fellow Kindred throw at them, but they must<br />

work hard to avoid harming anyone else and to atone for any sin they commit. Interaction<br />

with mortals often matters a great deal to such Kindred, as interacting with the living helps<br />

them remember what life was like. <strong>The</strong>y can also pass for mortal almost without effort.<br />

Few mortals can maintain such high ethical standards, and even fewer Kindred succeed<br />

for long. A vampire eventually loses control and kills someone, and then kills again. Kindred<br />

harden themselves to this awful truth or destroy themselves to prevent further harm to others.<br />

Few Kindred fi nd reason to both continue their existence and remain this moral.<br />

Older, more jaded (or realistic) Kindred often fi nd highly humane vampires insufferably<br />

naïve. <strong>The</strong>y take dour satisfaction in the thought that the whelps will learn better, just as<br />

they did. Some elders are not above foisting “lessons” in callousness, selfi shness or deceit on<br />

a neonate who thinks he can be a “good vampire.”<br />

HUMANITY 7-6<br />

At this Humanity, Kindred have ethical standards like those of most mortals. <strong>The</strong>y feel<br />

that killing, theft and cruelty are wrong, but they don’t go all weepy if they shade the truth a<br />

266<br />

mind’s chapter eye three: theatre: special requiem rules and systems

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