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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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on the part of the Kindred to create ghouls, but once they do, those creatures can become<br />

as independent or reliant as their masters wish.<br />

Creating a ghoul is an endeavor laden with risk. Ghouls are, by their nature, threats to the<br />

Masquerade, as they are mortals who have knowledge of the existence of vampires. Kindred<br />

who use ghouls argue that this knowledge also protects the secret, since a ghoul depends on<br />

vampiric Vitae to sustain that very state. Ghouls (and other mortals) suffer the same potential<br />

for blood addiction that the Kindred do, and since a single ghoul is rarely a match for any<br />

given vampire, most willingly suffer whatever eccentricities or cruelties their masters infl ict<br />

on them as long as the promise of that precious Vitae is delivered.<br />

Of those Kindred who create ghouls, most use them as agents for their agendas during the<br />

daytime, or as extra aides, muscle or specialists during their own active hours. Ghouls can and<br />

do come from all walks of life, from menservants of high-class Kindred to gangsters under<br />

a vampiric crime lord’s sway to crooked cops or valued informants. In most cases, ghouls<br />

are utterly dependent on their Kindred masters. Many of them are codependent, addicted<br />

to blood or their masters’ attention, or otherwise trapped in abusive, horrible relationships<br />

with their lords. And yet, stories travel through Kindred networks now and again concerning<br />

ghouls who go rogue, beholden to no particular master. <strong>The</strong>y creep into sleeping Kindred<br />

havens to steal valuable Vitae.<br />

Not every mortal who is a vampire’s thrall is a ghoul. At the same time, not every ghoul<br />

labors under a Vinculum to a single vampiric regnant. It takes an act of will to create a ghoul,<br />

but a ghoul must drink from the same vampire three times to be subject to the Vinculum,<br />

just like everyone else.<br />

GHOUL CREATION AND SUPPORT<br />

A vampire who wishes to create a ghoul must feed a mortal at least a single Vitae. In<br />

addition, the vampire’s player must spend a point of Willpower to invest the ghoul with<br />

some degree of the mystic state with which she is cursed. If a vampire simply gives a mortal<br />

Vitae but no Willpower point is expended, the mortal does not become a ghoul (though he<br />

is potentially subject to the Vinculum and blood addiction). This Willpower expenditure<br />

represents the creation of an artifi cial state, infl icting some of the benefi ts and detriments<br />

of undeath on the ghoul.<br />

Upon becoming a ghoul, a mortal stops aging. Although time still passes normally, the<br />

ghoul’s body doesn’t become any more decrepit with age, nor does a ghoul child continue<br />

to grow. (Pregnant ghouls almost universally miscarry after the change, and if any have ever<br />

carried children to term, it is unheard of among the Kindred.) As long as the ghoul obtains<br />

regular feedings of Vitae, this state of static age continues.<br />

A ghoul requires at least one Vitae per month to sustain the state of ghouldom. When<br />

receiving this monthly “upkeep,” either the vampire or the ghoul player must spend a point<br />

of Willpower. <strong>The</strong> Vitae need not come from the Kindred who initially created the ghoul.<br />

For the Kindred, this is a gamble. If the vampire player spends the Willpower point and/or<br />

Vitae herself, and the vampire never lets the ghoul know he can spend his own Willpower,<br />

the ghoul acquires a sense of expense associated with using that Willpower and Vitae. On the<br />

other hand, if the Kindred lets her ghoul know that he can spend the Willpower himself, she<br />

sets herself up for possible betrayal. If a vampiric master relies upon other Kindred to supply<br />

her ghouls’ Vitae, those ghouls may eventually become subject to a Vinculum to another<br />

Kindred, which isn’t always in the fi rst Kindred’s best interests.<br />

A ghoul who does not receive his monthly infusion of blood slowly returns to his previous<br />

mortal state. <strong>The</strong> erstwhile ghoul ages one year per day that he is overdue for his monthly<br />

draught. If the ghoul does manage to procure more Vitae, he does not revert to his original<br />

234<br />

mind’s chapter eye three: theatre: special requiem rules and systems

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