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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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Potency comparisons or frenzy tests need to be made. This rule applies to all gatherings,<br />

whether it’s a formal affair with engraved invitations or just a casual hangout at a local haven.<br />

In short, if vampires are gathering with the expectation of seeing other vampires there, they<br />

need not worry about Predator’s Taint rearing its ugly head. What’s more, this rule applies<br />

even if other Kindred unexpectedly “crash” the affair — no one present has to check for<br />

Predator’s Taint in response to the intrusion, unless they choose to do so. Even if they do,<br />

the other party does not necessarily have to follow suit — it’s possible that the intruders can<br />

frenzy while the invited guests retain their composure, and vice versa.<br />

Think of this rule as a way of representing the fact that the undead, for all their viciousness<br />

and barely suppressed animal instincts, still have some measure of human social habits, and<br />

what’s more they recognize the necessity of meeting in numbers from time to time. This rule<br />

therefore captures their willingness to put on masks of civility and cordiality in order to function<br />

as a society, however savage and treacherous it may be. After a time, restraining the Beast<br />

in this minor but critical way becomes second nature, an accepted part of how the Kindred<br />

interact with each other. <strong>The</strong> same rule can be applied for situations where vampires expect<br />

to meet each other, for instance if you are invited to another vampire’s haven or if you meet<br />

and clearly recognize another vampire on the street without hostile intentions.<br />

3.2 — THE PREDATOR'S TAINT MODIFIERS<br />

Modifi er Situation<br />

— <strong>The</strong> character witnesses another vampire in a potentially<br />

threatening capacity for the fi rst time.<br />

-2 <strong>The</strong> character perceives the other vampire as an intruder or<br />

unexpected threat, such as by coming back to her haven and<br />

fi nding an unknown vampire there.<br />

STORYTELLING THE PREDATOR’S TAINT<br />

Important: Use of the Predator’s Taint should be based on the dramatic potential of the situation.<br />

Storytellers need not employ it every time a new vampire enters the chronicle. <strong>The</strong>y should<br />

not feel that they have to incorporate the Predator’s Taint into every interaction between<br />

Kindred.<br />

This rule exists to highlight the xenophobic world of the Kindred, as well as to reinforce<br />

the local phenomenon of Kindred domains. After all, even in a domain where one is on<br />

poor terms with the other local vampires, at least one knows them. In a new domain, the<br />

Predator’s Taint threatens a would-be immigrant so as to make a “fresh start” in a new domain<br />

a very dangerous affair.<br />

Storytellers, don’t use the Predator’s Taint to be adversarial. Use it only to drive home<br />

the notion that a particular vampire is strange, threatening and, most important, unknown.<br />

Storytellers may assume that players’ characters have met most of the other local Kindred<br />

in their domains during their period of indoctrination or protection under their sires. By<br />

the time the actual chronicle begins, characters are familiar, at least in the back story, with<br />

most Kindred of at least minor acknowledgement in their home domains. Characters have<br />

probably met the Prince. <strong>The</strong>y are likely to have spoken with their Prisci and at least have<br />

been introduced to their Primogen.<br />

Where the Predator’s Taint comes into play most effectively is when a new Kindred shows<br />

up on the scene. Maybe this unknown vampire is a prophet of Golconda, but her unknown<br />

nature prompts a hostile, immediate response from the Beast. Perhaps a rabble-rouser drum-<br />

238<br />

mind’s chapter eye three: theatre: special requiem rules and systems

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