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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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chapter assembling one: society the coterie of the damned • plots<br />

323<br />

a story, instead of just one. In the end, the more that the characters feel they have a personal<br />

stake in a story, the better the chances are that the other characters will go along.<br />

PLOTS<br />

<strong>The</strong> plot is the chain of cause and effect that links the events of the story.<br />

Just like the chronicle as a whole, each story needs a central idea that you develop through<br />

a beginning, middle and end. In the story’s beginning, you present a situation that drives the<br />

characters to act. <strong>The</strong> middle consists of what the characters do about the situation, and how<br />

other characters respond to their actions. <strong>The</strong> situation resolves itself at the story’s end.<br />

A good plot needs focus. You should be able to sum up a plot’s premise in a few sentences.<br />

For instance:<br />

• <strong>The</strong> leader of the coterie’s covenant asks the characters to convey a gift to the Mekhet<br />

Priscus, with whom he wants an alliance. <strong>The</strong> Nosferatu Primogen, however, wants to block<br />

the alliance by stealing the gift.<br />

• Members of a character’s herd are disappearing. A Carthian whom the coterie has never<br />

met approaches to say he has a clue.<br />

• A character’s mother, who thought he was dead, discovers that he still exists and wants<br />

him to come home — but she doesn’t know he’s a vampire.<br />

If you cannot explain a plot in a sentence or two, you are probably trying to do too much at<br />

once. Very likely, you actually have two or three plots in mind. Pare your idea down into one<br />

or two central actions. <strong>The</strong>n work out what causes these central events, and what happens<br />

once the characters get involved.<br />

PRIMARY PLOTS, SECONDARY PLOTS AND SUBPLOTS<br />

Not all plots serve the same function. Primary plots help to advance the overarching plot of<br />

the chronicle. <strong>The</strong>y form chapters in a longer story. Secondary plots are more self-contained.<br />

<strong>The</strong>y may have nothing to do with the chronicle’s main plot, but provide entertaining diversions.<br />

A subplot is a smaller story that runs alongside other plots and concerns just one or<br />

two of the characters.<br />

A chronicle should intersperse primary and secondary plots, with a few subplots now and<br />

then. Unless a chronicle is very brief and focused, it just doesn’t make sense that everything<br />

that happens to the coterie revolves around one confl ict or situation. Secondary plots and<br />

subplots let you develop aspects of the characters that the main story might not call upon.<br />

Diversions from the main plot also keep the players on their toes, because they don’t know<br />

whether a particular story has some wider signifi cance. Events that look unconnected to<br />

the main story might later turn out to be very important indeed — maybe even if you didn’t<br />

plan them that way. For instance, the coterie could make an enemy in a secondary story who<br />

returns to oppose them in a primary plot.<br />

For your primary plots, refer back to your chronicle outline. Where are the characters in this<br />

overarching story? What’s the next step the characters must take to advance the plot, or what<br />

special challenges or decisions should they face? At the start of a chronicle, most primary plots<br />

might involve meeting the city’s other Kindred and deciding upon their allies and enemies.<br />

Returning to the “Revolution” sample story, one primary plot might involve one character’s sire<br />

bringing the coterie on a visit to another infl uential vampire. In the course of this meeting, the<br />

characters incur the jealousy of the other vampire’s childe, who will become an ongoing rival<br />

to one character, but they also see the fi rst hint of unrest at the Prince’s heavy-handed rule.<br />

Anything goes for secondary plots. <strong>The</strong>y might serve as a change of pace. If the characters<br />

have sweated through a series of grim and diffi cult moral dilemmas in the primary plots, maybe<br />

it’s time to break the tension with a simple brawl or something darkly humorous. Perhaps

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