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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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WILLFUL VITAE (LEVEL-FOUR CRUAC RITUAL)<br />

<strong>The</strong> performer makes herself immune to the Vinculum and blood addiction when another<br />

Kindred’s Vitae is consumed. After this ritual is performed, if another vampire’s blood is<br />

imbibed in the same night, no step is taken toward a Vinculum with the provider of the<br />

blood, and no addiction to blood forms for the character. Of course, the blood donor has<br />

no idea that the recipient is immune. <strong>The</strong> ritual cannot be performed on another vampire,<br />

only on the caster’s self. <strong>The</strong> ritual does not countermand or alleviate any existing Vinculum<br />

to which the caster is already subject.<br />

BLOOD BLIGHT (LEVEL-FIVE CRUAC RITUAL)<br />

This potent ritual taints the blood of its target, whether mortal or vampire. draw Manipulation<br />

+ Occult + Crúac in a contested action against the target’s Stamina + Blood Potency<br />

(resistance is refl exive). If the draw for the caster gets the most successes, that number of<br />

successes is infl icted as lethal damage to a mortal target.<br />

A vampire target immediately loses the equivalent of Vitae in his system and could be subject<br />

to frenzy as a result. Indeed, a vampiric victim might be forced into torpor. <strong>The</strong> caster must<br />

be able to see the intended victim when the ritual is performed.<br />

FEEDING THE CRONE (LEVEL-FIVE CRUAC RITUAL)<br />

When the performer calls upon the power of the Crone herself (by whatever name is used),<br />

and a Vitae is spent, the vampire’s mouth transforms into a maw of wicked, gnashing teeth.<br />

<strong>The</strong> vampire need not perform a grapple attack in order to bite a victim; the attack is made<br />

directly. <strong>The</strong> number of successes achieved on the ritual’s activation draw is added as a bonus<br />

to attack draws, and aggravated damage is infl icted.<br />

In addition, these teeth are so vicious that feeding cannot occur when they are borne; too<br />

much blood is wasted in the gory slaughter to get any real nourishment. Feeding the Crone<br />

remains in effect until another Vitae is spent to revoke the change, or until sunrise. In addition,<br />

appropriate makeup or a highly visible description tag should be worn to alert others<br />

to the use of this ritual, as it cannot be concealed from even casual inspection. Feeding the<br />

Crone cannot be used in combination with any Fighting Styles and the character does not<br />

receive bonuses from any weapons held as this is a brawling attack.<br />

202<br />

OPTIONAL RULE: GUARDED SECRETS<br />

This optional rule allows Storytellers to have a greater measure of control over<br />

what characters are able to safely learn and practice regarding the various forms of<br />

vampiric sorcery, without placing an artifi cial cap on the learning process. With this<br />

rule, a character may learn any amount of sorcery or number of rituals as he has the<br />

requisite experience points to master, but if he wishes to use this knowledge without<br />

fear of reprisal, he must also possess a level of Status in the appropriate covenant<br />

equal or greater than the level of the ritual in question. If he does not have suffi cient<br />

Status, he is considered to have somehow learned the ritual(s) illegitimately, thus<br />

risking stiff punishment by other members of the covenant.<br />

This rule provides a social restriction to help curb potential misuse of sorcery,<br />

especially by relatively weak and untested characters. It also encourages characters<br />

in sorcerous covenants to play the games of Status and reputation in order to gain<br />

full access to the choicest secrets, rather than merely purchasing one dot of Status<br />

simply to serve as a springboard for mystical wisdom. Of course, in-game exceptions<br />

can be made on an individual basis when it comes to learning and using particularly<br />

common or useful rituals, especially if doing so will help serve the covenant’s goals<br />

in the region. After all, this rule is merely meant to refl ect how jealously secrets are<br />

guarded within each covenant and how much trust a character must earn before he<br />

is allowed to openly demonstrate more advanced mastery.<br />

chapter two: character<br />

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