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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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clan, and she passes that weakness on to her childer when they “activate” the line.<br />

<strong>The</strong> Bruja (a Gangrel bloodline) provide an example of a deliberately created bloodline.<br />

<strong>The</strong> founder of the lineage wanted to remain true to his outlaw biker gang roots, not serve<br />

as a pawn in some other Kindred’s maneuverings in the Danse Macabre. <strong>The</strong> line acquired<br />

Vigor, a Discipline considered most applicable to a pack of blood-drinking, hell-raising, asskicking<br />

outlaws who had little to depend on other than their own capabilities. <strong>The</strong> creator’s<br />

choices defi ned the strengths of his new bloodline.<br />

Exactly how “deliberately” a lineage’s founder changes the Blood varies from character to<br />

character. One might change her Blood in a calculated attempt to secure greater advantages<br />

for herself or her childer. Another might act unconsciously, her Blood responding to her<br />

obsessions. Kindred scholars suspect that the Toreador split from the Daeva through an unconscious<br />

but undeniable sense of self-esteem. <strong>The</strong> bloodline’s founder developed closer ties<br />

to the society to which he found himself drawn while honing his tastes and predilections to<br />

a level of indulgence that exceeded the main clan’s predilection for vice. In some cases, more<br />

than one member of a clan decides to change her Vitae and begin a bloodline. A number of<br />

bloodlines began as cults or secret societies within a clan.<br />

ACCIDENTAL BLOODLINES?<br />

You might wonder how a Kindred could exert an act of will so great that we<br />

represent it by the loss of a Willpower dot, yet not know it. Please remember that<br />

Kindred do not have access to their character sheets. Game mechanics might suggest<br />

that a character has a Willpower dot one minute and does not the next. <strong>The</strong> change<br />

must take place during downtime, when we do not track time minute by minute.<br />

During downtime, it’s quite possible for an action that we represent with a single<br />

draw or a quick pencil-stroke on a character sheet to actually take several nights. A<br />

character can therefore engage in the prodigious effort of will needed to change her<br />

Blood a little at a time, and no one can say — not even the character herself — exactly<br />

when the change took place.<br />

CURSES<br />

A vampire might change because someone else changed him through magic. Kindred refer<br />

to this as “cursing,” no matter how the magical alteration occurred.<br />

Sometimes the change happens because of an actual curse. At its highest levels of mastery,<br />

accessible only to Kindred of the most potent blood, <strong>The</strong>ban Sorcery includes curse-rituals that<br />

can impose fl aws on a Kindred and all her descendants, even childer who have already been<br />

sired. <strong>The</strong> most powerful mortal mages might also be able to curse Kindred in this manner.<br />

Curses can also happen because a bloodline’s founder meddled with the powers of other<br />

supernatural beings. Wise Kindred warn their fellows to avoid the blood of Lupines, mortal<br />

mages and the stranger creatures that stalk the World of Darkness. Some Kindred develop new<br />

powers through contact with such beings, but that power usually comes with an unexpected<br />

price in the form of some new fl aw that adds to the character’s existing clan weakness.<br />

Any character can suffer the effects of a curse, no matter how high his Blood Potency, and<br />

the curse can be passed to any childer. If the character achieves a Blood Potency of 6, he<br />

might be able to throw off the curse… or maybe not. At least, he can mitigate and select the<br />

effects on himself and his childer.<br />

TAINTED EMBRACE<br />

Some mortals are touched by the supernatural before their Embrace. No mortal mages are<br />

known to have suffered the Embrace, but some reputed “witches” or other aberrations of the<br />

368 mind’s appendix: eye theatre: bloodlines requiem

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