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Mind's Eye Theatre - Vampire The Requiem.pdf - RoseRed

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chapter one: society chronicle of the outline<br />

damned 313<br />

story, the characters may join the ancilla in seeking ways to undercut the Prince’s clique<br />

and gain power at its expense. Or other factions of players might try to set her up against<br />

the Prince directly — or seek to gain favor with the Prince by revealing her subversive<br />

ways. Eventually, it becomes clear that the ancilla wants to become Prince herself, and<br />

promises her fellow conspirators that her new regime will be far more humane than that<br />

of the current Prince.<br />

In this phase, the major choice facing the characters is whether to join the ancilla’s conspiracy,<br />

denounce her, work both sides or back away and try to avoid the confl ict. Becoming<br />

a revolutionary sounds more heroic, but as Storyteller, your job is not to force the characters<br />

in a particular direction, merely to present them with choices.<br />

If enough of the characters denounce the ancilla, she goes into hiding and the building<br />

revolution is quelled… for the moment. <strong>The</strong> Prince rewards those characters who were loyal<br />

with hunting territories, minor titles and other privileges. Of course, they also gain a reputation<br />

as snitches and toadies, and they keep their new privileges only as long as they continue to<br />

please the Prince. <strong>The</strong> ancilla continues her agitation from hiding, and perhaps the revolution<br />

eventually comes anyway. <strong>The</strong> characters just happen to be on the other side.<br />

If the characters join forces with the ancilla, they face the challenge of lining up support<br />

from other Kindred who might feel dissatisfi ed with the current regime. <strong>The</strong>y might fi nd,<br />

however, that other Kindred want more than a promise of better leadership. Everyone says<br />

they want some more immediate reward or guarantee before they risk their status, infl uence<br />

and possibly their unlives on a coup. <strong>The</strong>se characters must do a series of favors for other<br />

Kindred in the city. Most of these favors have nothing to do with political reform and may<br />

involve the characters in sleazy dealings. One potential ally, for instance, might want the<br />

characters to help him enslave a prominent mortal bureaucrat or businessman. Another<br />

might want the characters to sabotage the plans of her rival. <strong>The</strong>y both want assurances of<br />

more favors in the future. <strong>The</strong>y might even insist on oaths to that effect, backed up by curses<br />

or Vinculums if the characters or their ancilla patron default on their word.<br />

At this point you might want to assign Narration staff to keep track of the different factions<br />

and their webs of intrigue. If it’s possible, separate the tasks of adjudicating the supporters,<br />

the revolutionaries and the in-betweens to different staff members so you can concentrate<br />

on running the story as a whole.<br />

Revolution!<br />

<strong>The</strong> climax of the story’s middle phase comes with the revolution against the Prince. Here,<br />

you may have already decided that the revolution succeeds whether the characters join it or<br />

fi ght it (or you may leave it entirely up to the actions of the characters to decide the fate of<br />

the city). Since the revolution involves most of the other Kindred in the city, you can justify<br />

its success through the deeds of other characters. Of course, it’s best from a dramatic point<br />

of view if the characters play some vital role in the coup’s success, whether it’s a lightning<br />

raid to capture the Prince or a dangerous negotiation to secure the backing of a powerful<br />

sorcerer. Even if the characters defend the Prince, the ancilla generously offers them a chance<br />

to redeem themselves in the new order. It need not even come to a direct confl ict. Many<br />

Kindred seek to avoid actual physical confrontations. It might be a matter of pulling together<br />

enough political muscle with the city’s elders to force the Prince from power.<br />

A great deal of the outcome — indeed, the entire outcome — rests on what the characters<br />

decide to do on these critical nights. <strong>The</strong> Prince’s power structure might be able to weather<br />

the storm and send the revolutionaries packing (or at least shame them out of the political<br />

game). It might even happen that both sides wipe each other out, politically if not literally,<br />

and a third group assumes power.

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