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Geode GXLV Processor Series Low Power Integrated x86 Solutions

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<strong>Integrated</strong> Functions (Continued)4.4.6 Graphics Pipeline Register DescriptionsThe graphics pipeline maps 200h locations starting atGX_BASE+8100h. Refer to Section 4.1.2 “Control Registers”on page 99 for instructions on accessing these registers.Table 4-23 summarizes the graphics pipelineregisters and Table 4-24 gives detailed register/bit formats.Table 4-23. Graphics Pipeline Configuration Register SummaryGX_BASE+Memory Offset Type Name / Function Default Value8100h-8103h R/W GP_DST/START_Y/XCOORDestination/Starting Y and X Coordinates Register: In BLT mode this registerspecifies the destination Y and X positions for a BLT operation. In Vector mode itspecifies the starting Y and X positions in a vector.00000000h8104-8107h R/W GP_WIDTH/HEIGHT and GP_VECTOR_LENGTH/INIT_ERRORWidth/Height or Vector Length/Initial Error Register: In BLT mode this registerspecifies the BLT width and height in pixels. In Vector mode it specifies the vectorinitial error and pixel length.8108h-810Bh R/W GP_SRC_X/YCOOR and GP_AXIAL/DIAG_ERRORSource X/Y Coordinate Axial/Diagonal Error Register: In BLT mode this registerspecifies the BLT X and Y source. In Vector mode it specifies the axial and diagonalerror for rendering a vector.810Ch-810Fh R/W GP_SRC_COLOR_0 and GP_SRC_COLOR_1Source Color Register: Determines the colors used when expanding monochromesource data in either the 8-bpp mode or the 16-bpp mode.8110h-8113h R/W GP_PAT_COLOR_0 and GP_PAT_COLOR_1Graphics Pipeline Pattern Color Registers 0 and1: These two registers determinethe colors used when expanding pattern data.8114h-8117h R/W GP_PAT_COLOR_2 and GP_PAT_COLOR_3Graphics Pipeline Pattern Color Registers 2 and 3: These two registers determinethe colors used when expanding pattern data.00000000h00000000h00000000h00000000h00000000h8120h-8123h R/W GP_PAT_DATA 0 through 300000000h8124h-8127h R/W Graphics Pipeline Pattern Data Registers 0 through 3: Together these registers 00000000h8128h-812Bh R/Wcontain 128 bits of pattern data.00000000h812Ch-812Fh R/WGP_PAT_DATA_0 corresponds to bits [31:0] of the pattern data.GP_PAT_DATA_1 corresponds to bits [63:32] of the pattern data.GP_PAT_DATA_2 corresponds to bits [95:64] of the pattern data.GP_PAT_DATA_3 corresponds to bits [127:96] of the pattern data.00000000h8140h-8143h(Note)8144h-8147h(Note)R/WR/WGP_VGA_WRITEGraphics Pipeline VGA Write Patch Control Register: Controls the VGA memorywrite path in the graphics pipeline.GP_VGA_READGraphics Pipeline VGA Read Patch Control Register: Controls the VGA memoryread path in the graphics pipeline.8200h-8203h R/W GP_RASTER_MODEGraphics Pipeline Raster Mode Register: This register controls the manipulationof the pixel data through the graphics pipeline. Refer to Section 4.4.5 “RasterOperations” on page 128.8204h-8207h R/W GP_VECTOR_MODEGraphics Pipeline Vector Mode Register: Writing to this register initiates the renderingof a vector.xxxxxxxxh00000000h00000000h00000000h8208h-820Bh R/W GP_BLT_MODE00000000hGraphics Pipeline BLT Mode Register: Writing to this initiates a BLT operation.Note: The registers at GX_BASE+8140, 8144h, 8210h, and 8214h are located in the area designated for the graphics pipeline butare used for VGA emulation purposes. Refer to Table 4-39 on page 165 for these register’s bit formats.<strong>Geode</strong> <strong>GXLV</strong> <strong>Processor</strong> <strong>Series</strong>Revision 1.3 129 www.national.com

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