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Apple MainStage 3 Instruments - MainStage 3 Instruments

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Retro Synth Table oscillator controls<br />

The synthesizer oscillators are used to generate one or more waveforms. You set the basic tonal<br />

color with the chosen waveform or waveforms, adjust the pitch of the basic sound, and set the<br />

level relationships between oscillators. The signal of one or both oscillators is then sent to other<br />

parts of the synthesizer engine for shaping, processing, or manipulation. See Retro Synth filter<br />

controls, Retro Synth amp and effect controls, Use Retro Synth modulation, and Retro Synth<br />

global and controller settings.<br />

Wavetable synthesis is useful for creating evolving textures and more clinical sounds. It is wellsuited<br />

for pad creation, basses, and sound effects.<br />

Table oscillator parameters<br />

••<br />

Shape 1 and Shape 2 knobs: Rotate to choose the type of waveform that each oscillator<br />

generates. The waveform is responsible for the basic tonal color.<br />

••<br />

Analog engine: The oscillators output a number of standard waveforms—noise, rectangular,<br />

sawtooth, and triangular.<br />

••<br />

Table engine: You can choose from 100 waveforms, known as Digiwaves. Digiwaves are very<br />

short samples of the attack transients of various sounds and instruments.<br />

••<br />

Shape Modulation knob: Rotate to choose a waveform shape modulation source, and to set the<br />

modulation intensity. The centered (off) position disables all waveform shape modulation with<br />

the LFO or filter envelope.<br />

••<br />

Vibrato knob: Rotate to set the amount of vibrato (pitch modulation).<br />

••<br />

Semitones knob: Rotate to set the pitch of oscillator 2—in semitone steps, over a range of<br />

±2 octaves.<br />

••<br />

Cents knob: Rotate to precisely adjust the frequency of oscillator 2 in cents (1 cent = 1/100th<br />

semitone).<br />

••<br />

Mix slider: Move to crossfade (set the level relationships) between the oscillators (Shape 1 and 2).<br />

Chapter 12 Retro Synth 226

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