Apple MainStage 3 Instruments - MainStage 3 Instruments
Apple MainStage 3 Instruments - MainStage 3 Instruments
Apple MainStage 3 Instruments - MainStage 3 Instruments
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Set the parameters for object 1<br />
1 Set Timbre to a value of 0.38, which corresponds to a rapid attack.<br />
Timbre determines the angle of the obstacle to the string.<br />
2 Set the Strength parameter to 0.53.<br />
3 Set the Variation parameter to −0.69.<br />
This defines the softer material that constitutes the fleshy part on the side of your slapping<br />
thumb. Put more technically, Variation defines the type and degree of reflection.<br />
4 Choose Bound in the Object 2 Type pop-up menu to emulate the typical bright rattling that is<br />
created when the string strikes the fingerboard.<br />
Bound limits the antinode of the string in exactly the same way as the fingerboard on a real<br />
electric bass.<br />
Adjust object 2 parameters<br />
1 Set Timbre to 0.39.<br />
This corresponds to a fingerboard that runs almost parallel to the string.<br />
2 Set the Strength parameter to 0.33.<br />
Note: Try some higher values as well. You’ll see that the sound becomes softer and softer until<br />
it’s completely dampened by the obstacle.<br />
3 Set Variation to 0.64. Despite the overtone-rich reflection, the string can still vibrate freely.<br />
Note: Try some negative values—you’ll see that the reflections can no longer develop in an<br />
unhindered fashion.<br />
4 Set the Level knob to −3 dB. The Bound obstacle has made the sound softer.<br />
5 Notice that the sound is still too smooth for a real slap bass, so try using the Body EQ again. Turn<br />
on the Body EQ, and adjust the parameters as follows: Low 0.25, Mid 0.43, High 0.51, and drag the<br />
Mid Frequency slider to 0.59.<br />
6 Save this sound as Slap Bass Basic#1.<br />
Chapter 13 Sculpture 318