Apple MainStage 3 Instruments - MainStage 3 Instruments
Apple MainStage 3 Instruments - MainStage 3 Instruments
Apple MainStage 3 Instruments - MainStage 3 Instruments
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Recreate the sound characteristics of a typical bass instrument<br />
1 Set the Attack value of the amplitude envelope to its minimum value (0.00 ms). The A(ttack)<br />
slider is just to the right of the Material Pad.<br />
2 Shorten the Release time of the amplitude envelope to a value between 4 and 5 ms.<br />
Play a key on your keyboard. The note should stop abruptly when you release the key and should<br />
be free of artifacts (a digital crackle or snap). If you encounter any artifacts, carefully increase the<br />
Release time.<br />
3 Play some sustained notes in the range above E 0. These will die away too quickly. Correct this<br />
quick die-out with the Media Loss parameter by dragging the slider to the left of the Material<br />
Pad almost all the way down to the bottom. Note that the low E string on a high-quality bass can<br />
sound for over a minute.<br />
Your basic bass should simulate a fingered articulation, which means that the sound is created<br />
by striking the strings with fingers.<br />
4 Choose Pick from the Type pop-up menu of Object 1.<br />
Don’t be confused by the name of the object type; despite the name pick, this model is<br />
appropriate for simulating the playing of strings with your fingers.<br />
Play some notes in the lower range. You’ll hear that the sound is very muffled, hollow, and<br />
distorted. Before you adjust further parameters in Object 1, you need to set the position of<br />
the pickup.<br />
This is accomplished in Sculpture’s Pickup display located to the left of the Material Pad. You’ll<br />
find three arrow-shaped sliders, representing Objects 1 to 3. The two transparent bell-shaped<br />
curves help you to visualize the position and width of Pickup A and Pickup B.<br />
On electric basses the pickups are found quite a way off to the side and near the bridge. This<br />
particular bass has only a single pickup.<br />
The behavior of a single pickup is simulated by placing both pickups at exactly the<br />
same position.<br />
5 Drag Pickup B to the exact position of Pickup A while keeping an eye on the help tag. The two<br />
thin orange lines should overlap perfectly. As a suitable value for the example, set both pickups<br />
to 0.10.<br />
Note: Make sure the Invert switch to the lower left of the Pickup display isn’t turned on, because<br />
this would cause the pickups to completely cancel each other out.<br />
It’s now time to determine the playing position.<br />
6 Drag the Object 1 slider in the Pickup display in a horizontal direction. Play the keyboard while<br />
doing so, to hear the changes it makes.<br />
Chapter 13 Sculpture 307