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Apple MainStage 3 Instruments - MainStage 3 Instruments

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Phase distortion synthesis<br />

Phase distortion synthesis creates different waveforms by modifying the phase angle of a<br />

sine wave.<br />

In essence, you can bend a sine wave until it becomes a sawtooth wave, a triangle wave, a square<br />

wave, and so on. The synthesizer engine beyond the waveform generators typically follows a<br />

subtractive synthesizer design.<br />

Phase distortion synthesis was commercially introduced in the 1984 Casio CZ series synthesizers.<br />

Granular synthesis<br />

The basic premise behind granular synthesis is that a sound can be broken down into tiny<br />

particles, or grains. These sampled grains—usually no more than 10 to 50 milliseconds long—can<br />

then be reorganized, or combined with grains from other sounds, to create new timbres.<br />

In many respects, granular synthesis is similar to wavetable synthesis, but it works on a much<br />

finer scale. As you might expect, this method is ideal for creating constantly evolving sounds and<br />

truly unique tones.<br />

The downside is that granular synthesis is extremely processor-intensive, and it wasn’t possible<br />

to do in real time until relatively recently. For this reason, it has remained largely ignored by all<br />

but a few in academic institutions. Today’s computers, however, have sufficient processing power<br />

to make this synthesis method a practicality, so there are a number of commercial products<br />

now available.<br />

Appendix B Synthesizer Basics 497

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