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Apple MainStage 3 Instruments - MainStage 3 Instruments

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Reduce kick drum tonality using the 2 Band EQ<br />

One advantage of bass drums based on sine waves is that their sound can be precisely tuned to<br />

match the song. The disadvantage is that a recognizable pitch is not always desirable. Ultrabeat<br />

offers several methods to reduce the tonality of the sound. A very effective tool is the 2 Band EQ.<br />

1 For band 1, select the Shelving mode at a frequency of about 80 Hz, a high Q value, and a<br />

negative Gain value.<br />

2 For band 2, select the Peak mode at a frequency of around 180 Hz, a medium Q value, and also a<br />

negative Gain value.<br />

On the EQ graph, notice how the frequencies around 80 Hz are boosted, while the surrounding<br />

frequencies are reduced.<br />

3 Vary the frequency of band 2 (easily recognizable in the blue part of the EQ graph) to influence<br />

the extent of bass drum tonality.<br />

Reduce kick drum tonality with a lowpass filter<br />

A further method for reducing the tonality of a drum sound that is rich with overtones is to use a<br />

lowpass filter. In this example you will control the cutoff frequency of the filter with an envelope.<br />

1 Reload the Standard Tutorial sound, choose A#0 as the basic pitch in oscillator 1, and modulate it<br />

with Env 1.<br />

2 Increase the Saturation parameter value to enhance the overtones of the drum sound.<br />

Note that the output of Osc 1 is directed to the filter, because the filter bypass button (the arrow<br />

between Osc 1 and the filter) is activated.<br />

3 Set Filter type to LP 24.<br />

4 Set Cutoff value to 0.10.<br />

5 Set Mod Source for Cut to Env 3.<br />

6 Set Mod Amount for Cut to 0.60.<br />

7 Set Resonance to 0.30.<br />

8 Set the attack time of Env 3 to 0. Use the Decay time of Env 3 to shape the sound of the filtered<br />

bass drum.<br />

Chapter 14 Ultrabeat 384

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