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Ogre<br />

Slave<br />

and<br />

Peasant<br />

Roll Birthplac<br />

e<br />

01-90Hamlet 91-100Village Siblings<br />

Siblings are brothers and sisters of a character.<br />

To determine a character’s siblings, observe<br />

the character’s race, roll 1d100, and consult the following<br />

tables:<br />

Sibling<br />

Modifiers<br />

AnakimDonothavesiblings Bugbear-10 Dwarf-25 Elf-25 Human- Kobold+ 5<br />

Ogre-20 Troll-15 Roll Siblings<br />

01-10Onlychild 11-301d6brothers 31-651d6sisters 66-861d4brothersand1d4sisters 87-951d6brothersand1d6sisters 96-1001d8brothersand1d8sisters Birth Rank<br />

Consult the result for Siblings, determined<br />

above. If a character is an only-child, then their<br />

Birth Rank is 1 of 1. Otherwise add 1 to the number<br />

of Siblings. Obtain a die with a number of sides<br />

equal to or more than the modified number of Siblings.<br />

Discard any result that is too large.<br />

For example, if a character has 4 brothers,<br />

then roll 1d6, rerolling a 6. If the result is 1, then<br />

the character is born 1 st of 5. If the result is 4, then<br />

the character is born 4 th of 5.<br />

Characters who are born first are likely to<br />

be more driven and successful than those born later.<br />

149<br />

Marital Status<br />

Marriage 1 is the union of an adult male and<br />

female for life. Not all races value marriage; kobolds,<br />

ogres, and trolls do not recognize matrimony. For<br />

those who do, most characters marry during puberty.<br />

The following odds apply to both newly created<br />

characters as well as other characters in general.<br />

Roll 1d100 and consult the following table to<br />

determine a character’s marital status:<br />

Roll Marital<br />

Status<br />

01Divorced 02-03Separated 04-43UnhappilyMarried 44-83Single 8 4-100<br />

Happily<br />

Married<br />

( reroll<br />

if<br />

homosexual)<br />

Most characters marry young. By law, a human<br />

bride must be 12 and a human groom must be<br />

14. Bugbears have no law concerning age, but females<br />

are usually at least 14 and males at least 20.<br />

For dwarves and elves, marriage is legal once the<br />

female is in puberty and the male in young adulthood<br />

(see Chap. 2: Body). In less than 15% of human<br />

cases, the husband is younger than the wife.<br />

Marriage is recognized between slaves and<br />

all social classes. However, no culture condones an<br />

inter-racial marriage. Nonetheless, some inter-racial<br />

couples have fallen in love and pledged their<br />

lives to each other, and some have found or coerced<br />

a priest into legally marrying them.<br />

The marriage of noble females is very different<br />

from peasants. With peasant females, personal<br />

choice and attraction are factors, and marriage<br />

commonly follows pregnancy. The marriages of<br />

noble females are too important to be left to predilection.<br />

Females should not be disparaged, meaning<br />

married to a character of lower social class.<br />

Across cultures, the norm is that a marriage<br />

is arranged by the parents, though consent is emphasized.<br />

Bugbear culture, however, does not care<br />

about the consent of the bride. A bugbear wife<br />

often serves only to relieve sexual tension for her<br />

husband and produce offspring that is recognized<br />

legally.<br />

1. Information on marriage has been referenced from Life in a Medieval Castle, Life in a Medieval City, Life in a Medieval<br />

Village, Medieval Prostitution, and Reign of the Phallus. For more information, see the References section at the end of this<br />

book.<br />

Chapter 6: Sociality

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